..
DisplayHardware
make sure EGL_ANDROID_swap_rectangle is actually supported before using it
2009-08-12 21:24:53 -07:00
purgatory
don't need to link against libsgl
2009-07-02 19:04:39 -07:00
tests
merge master to master_gl
2009-05-22 02:16:08 -07:00
Android.mk
enable HW acceleration for the Dim Surface on 8k devices
2009-08-10 21:13:06 -07:00
Barrier.h
BlurFilter.cpp
BlurFilter.h
BufferAllocator.cpp
update surfaceflinger, libui and libagl to the new gralloc api
2009-05-04 14:17:04 -07:00
BufferAllocator.h
update surfaceflinger, libui and libagl to the new gralloc api
2009-05-04 14:17:04 -07:00
clz.cpp
clz.h
Layer.cpp
fix a bug that could cause a window to be hidden in some cases.
2009-08-13 19:08:00 -07:00
Layer.h
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
2009-08-11 23:32:29 -07:00
LayerBase.cpp
fix a bug that caused the PixelFormat viewed by Surface to be wrong.
2009-08-19 17:46:26 -07:00
LayerBase.h
fix a bug that caused the PixelFormat viewed by Surface to be wrong.
2009-08-19 17:46:26 -07:00
LayerBitmap.cpp
fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory
2009-08-19 17:10:18 -07:00
LayerBitmap.h
Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed.
2009-08-13 18:19:32 -07:00
LayerBlur.cpp
fix a memory corruption where a SF Client could be used after it's been destroyed
2009-06-19 17:00:27 -07:00
LayerBlur.h
fix a memory corruption where a SF Client could be used after it's been destroyed
2009-06-19 17:00:27 -07:00
LayerBuffer.cpp
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
2009-08-11 23:44:13 -07:00
LayerBuffer.h
Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this
2009-07-22 17:17:46 -07:00
LayerDim.cpp
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
2009-08-11 23:44:13 -07:00
LayerDim.h
fix a memory corruption where a SF Client could be used after it's been destroyed
2009-06-19 17:00:27 -07:00
MessageQueue.cpp
implement Mutex and Condition with pthread instead of calling futex directly.
2009-07-13 15:14:23 -07:00
MessageQueue.h
make use of the perfectly fine List.h instead of our own reimplementation of a linked list.
2009-04-28 03:17:50 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
fix a bug that caused the PixelFormat viewed by Surface to be wrong.
2009-08-19 17:46:26 -07:00
SurfaceFlinger.h
fix a bug that caused the PixelFormat viewed by Surface to be wrong.
2009-08-19 17:46:26 -07:00
Tokenizer.cpp
Integrate from //sandbox/mathias/donut/...@145728
2009-04-10 14:24:30 -07:00
Tokenizer.h
Transform.cpp
Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg.
2009-05-17 23:34:16 -07:00
Transform.h
AI 143309: am: CL 143160 am: CL 142856 new-new-new-new rotation animation. it may still change one more time.
2009-03-27 17:58:20 -07:00