replicant-frameworks_native/opengl/libagl
Mathias Agopian 3a0cae8e5f implement EGL_TEXTURE_EXTERNAL_OES in libagl
this allows the emulator to display some graphics

Change-Id: Ib4671ad70b8df598d02307f2b9c5b843421cea25
2011-08-18 16:26:21 -07:00
..
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
array.cpp
array.h
BufferObjectManager.cpp
BufferObjectManager.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
context.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
dxt.cpp
dxt.h
egl.cpp fix libagl surface initialization 2011-05-11 13:41:09 -07:00
fixed_asm.S
fp.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
fp.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
iterators.S
light.cpp fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) 2010-02-03 12:13:15 -08:00
light.h
matrix.cpp
matrix.h
mipmap.cpp
primitives.cpp Bug Fixed for libagl. 2009-07-07 19:14:13 +09:00
primitives.h
state.cpp implement EGL_TEXTURE_EXTERNAL_OES in libagl 2011-08-18 16:26:21 -07:00
state.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
texture.cpp implement EGL_TEXTURE_EXTERNAL_OES in libagl 2011-08-18 16:26:21 -07:00
texture.h
TextureObjectManager.cpp frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
TextureObjectManager.h frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
Tokenizer.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Tokenizer.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TokenManager.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TokenManager.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
vertex.cpp
vertex.h