50166d1173
They were replaced with correct bindings a while back, but the broken methods weren't hidden. Also, pick up two changes that were made to the generated code rather than the source. Bug 6006380 Change-Id: Ibfe9a5f2e13e745f8d82116d1b4d8c2d025ac830
27 lines
817 B
Java
27 lines
817 B
Java
// C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
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public static native void glGetShaderSource(
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int shader,
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int bufsize,
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int[] length,
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int lengthOffset,
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byte[] source,
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int sourceOffset
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);
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// C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
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/** @hide Method is broken, but used to be public (b/6006380) */
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public static native void glGetShaderSource(
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int shader,
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int bufsize,
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java.nio.IntBuffer length,
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byte source
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);
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// C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
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public static native String glGetShaderSource(
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int shader
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);
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