replicant-frameworks_native/opengl/tools/glgen/stubs/gles11/glDrawElementsInstanced.java
Jesse Hall 071fc66059 Add buffer object versions of several functions
Some of these are new ES3 functions, some are existing ES2 functions
that can now use the new pixel pack/unpack buffer bindings.

glDrawElementsInstanced needs a special case since the pointer/offset
arg isn't the last one like the generator assumes.

Bug: 8566953
Change-Id: I638a36b0a31aefcb5bfee6f4d049348223045103
2013-04-10 22:00:17 -07:00

21 lines
624 B
Java

// C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
public static native void glDrawElementsInstanced(
int mode,
int count,
int type,
java.nio.Buffer indices,
int instanceCount
);
// C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
public static native void glDrawElementsInstanced(
int mode,
int count,
int type,
int indicesOffset,
int instanceCount
);