..
Android.mk
fix/clean these Android.mk following dbort and joeo's comments
2009-06-03 18:26:58 -07:00
array.cpp
s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle
2009-06-17 21:18:56 -07:00
array.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
BufferObjectManager.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
BufferObjectManager.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
context.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
copybit.cpp
fix a bug where gl didn't always fallback to software when copybit failed. minor optimizations to copybit codepath.
2009-06-29 16:36:49 -07:00
copybit.h
s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle
2009-06-17 21:18:56 -07:00
dxt.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
dxt.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
egl.cpp
am 46e28db8: Merge change 6713 into donut
2009-07-09 17:35:26 -07:00
fixed_asm.S
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
fp.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
fp.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
iterators.S
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
light.cpp
fix [1610840] Positional light doesn't work correctly on emulator
2009-06-03 15:09:52 -07:00
light.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
matrix.cpp
fix [1610840] Positional light doesn't work correctly on emulator
2009-06-03 15:09:52 -07:00
matrix.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
mipmap.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
primitives.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
primitives.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
state.cpp
fix a bug where copybit only renders in the first buffer when used with s/w GL
2009-06-10 16:15:32 -07:00
state.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
texture.cpp
merge master in master_gl
2009-06-24 18:31:21 -07:00
texture.h
update surfaceflinger, libui and libagl to the new gralloc api
2009-05-04 14:17:04 -07:00
TextureObjectManager.cpp
fix a bug where copybit only renders in the first buffer when used with s/w GL
2009-06-10 16:15:32 -07:00
TextureObjectManager.h
Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t*
2009-06-25 00:02:44 -07:00
Tokenizer.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
Tokenizer.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
TokenManager.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
TokenManager.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
vertex.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
vertex.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00