replicant-frameworks_native/libs/ui
Jeff Brown f69280ef72 Support for multiple tests
The build system enforces some invariants that were being ignored
before.

Change-Id: Ie7675042af7f961a507386c13b2a0b592b591af8
2010-06-14 15:46:08 -07:00
..
tests Support for multiple tests 2010-06-14 15:46:08 -07:00
Android.mk Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
EGLUtils.cpp
EventHub.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp implement connect/disconnect in our native_window_t implementations 2010-03-11 15:06:54 -08:00
GraphicBuffer.cpp allow re-targetting of surfaces 2010-06-08 20:10:02 -07:00
GraphicBufferAllocator.cpp when a zero dimension buffer is allocated, turn the allocation into 2010-04-15 15:23:25 -07:00
GraphicBufferMapper.cpp
Input.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
InputDispatcher.cpp Fix include paths. 2010-06-13 19:35:19 -07:00
InputManager.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
InputReader.cpp Fix include paths. 2010-06-13 19:35:19 -07:00
InputTransport.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp
Rect.cpp
Region.cpp