595264f1af
this is the first step of a series of improvements to BufferQueue. A few things happen in this change: - setSynchronousMode() goes away as well as the SynchronousModeAllowed flag - BufferQueue now defaults to (what used to be) synchronous mode - a new "controlled by app" flag is passed when creating consumers and producers those flags are used to put the BufferQueue in a mode where it will never block if both flags are set. This is achieved by: - returning an error from dequeueBuffer() if it would block - making sure a buffer is always available by replacing the previous buffer with the new one in queueBuffer() (note: this is similar to what asynchrnous mode used to be) Note: in this change EGL's swap-interval 0 is broken; this will be fixed in another change. Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
55 lines
1.0 KiB
Makefile
55 lines
1.0 KiB
Makefile
LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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BitTube.cpp \
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BufferItemConsumer.cpp \
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BufferQueue.cpp \
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ConsumerBase.cpp \
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CpuConsumer.cpp \
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DisplayEventReceiver.cpp \
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GLConsumer.cpp \
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GraphicBufferAlloc.cpp \
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GuiConfig.cpp \
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IDisplayEventConnection.cpp \
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IGraphicBufferAlloc.cpp \
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IGraphicBufferProducer.cpp \
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ISensorEventConnection.cpp \
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ISensorServer.cpp \
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ISurfaceComposer.cpp \
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ISurfaceComposerClient.cpp \
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LayerState.cpp \
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Sensor.cpp \
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SensorEventQueue.cpp \
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SensorManager.cpp \
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Surface.cpp \
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SurfaceControl.cpp \
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SurfaceComposerClient.cpp \
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SyncFeatures.cpp \
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LOCAL_SHARED_LIBRARIES := \
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libbinder \
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libcutils \
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libEGL \
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libGLESv2 \
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libsync \
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libui \
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libutils \
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liblog
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LOCAL_MODULE:= libgui
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ifeq ($(TARGET_BOARD_PLATFORM), tegra)
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LOCAL_CFLAGS += -DDONT_USE_FENCE_SYNC
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endif
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ifeq ($(TARGET_BOARD_PLATFORM), tegra3)
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LOCAL_CFLAGS += -DDONT_USE_FENCE_SYNC
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endif
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include $(BUILD_SHARED_LIBRARY)
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ifeq (,$(ONE_SHOT_MAKEFILE))
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include $(call first-makefiles-under,$(LOCAL_PATH))
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endif
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