replicant-frameworks_native/opengl/libs/GLES_trace/tools/genapi.py
Jesse Hall fca1b54031 opengl: Regenerate code with ES 3.1 and new extensions
Enable ES 3.1 generation in glgen.py, and regenerate everything to add
support for that as well as these new extensions in the registry:
- EXT_copy_image
- EXT_draw_buffers_indexed
- EXT_geometry_shader
- EXT_gpu_shader5
- EXT_primitive_bounding_box
- EXT_shader_implicit_conversions
- EXT_shader_io_blocks
- EXT_tessellation_shader
- EXT_texture_border_clamp
- EXT_texture_buffer
- EXT_texture_cube_map_array
- EXT_texture_view

Bug: 15028495
Change-Id: I3f45a7ef5367c70e54ce6b36a8c030ae11033434
2014-05-21 15:32:23 -07:00

417 lines
14 KiB
Python
Executable File

#!/usr/bin/env python
#
# Copyright (C) 2011 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# ABOUT
# This script is used to generate the trace implementations of all
# OpenGL calls. When executed, it reads the specs for the OpenGL calls
# from the files GLES2/gl2_api.in, GLES2/gl2ext_api.in, GLES_CM/gl_api.in,
# and GLES_CM/glext_api.in, and generates trace versions for all the
# defined functions.
#
# PREREQUISITES
# To generate C++ files, this script uses the 'pyratemp' template
# module. The only reason to use pyratemp is that it is extremly
# simple to install:
# $ wget http://www.simple-is-better.org/template/pyratemp-0.3.2.tgz
# Extract and put the pyratemp.py file in the GLES_trace/tools folder,
# or update PYTHONPATH to point to wherever it was downloaded.
#
# USAGE
# $ cd GLES_trace - run the program from GLES2_trace folder
# $ ./tools/genapi.py - generates a .cpp and .h file
# $ mv *.cpp *.h src/ - move the generated files into the src folder
import sys
import re
import pyratemp
# Constants corresponding to the protobuf DataType.Type
class DataType:
def __init__(self, name):
self.name = name
def __str__(self):
if self.name == "pointer": # pointers map to the INT64 DataType
return "INT64"
return self.name.upper()
def getProtobufCall(self):
if self.name == "void":
raise ValueError("Attempt to set void value")
elif self.name == "char" or self.name == "byte" \
or self.name == "enum":
return "add_intvalue((int)"
elif self.name == "pointer":
return "add_int64value((uintptr_t)"
elif self.name == "int":
return "add_intvalue("
elif self.name == "float":
return "add_floatvalue("
elif self.name == "bool":
return "add_boolvalue("
elif self.name == "int64":
return "add_int64value("
else:
raise ValueError("Unknown value type %s" % self.name)
DataType.VOID = DataType("void")
DataType.CHAR = DataType("char")
DataType.BYTE = DataType("byte")
DataType.ENUM = DataType("enum")
DataType.BOOL = DataType("bool")
DataType.INT = DataType("int")
DataType.FLOAT = DataType("float")
DataType.POINTER = DataType("pointer")
DataType.INT64 = DataType("int64")
# mapping of GL types to protobuf DataType
GLPROTOBUF_TYPE_MAP = {
"GLvoid":DataType.VOID,
"void":DataType.VOID,
"GLchar":DataType.CHAR,
"GLenum":DataType.ENUM,
"GLboolean":DataType.BOOL,
"GLbitfield":DataType.INT,
"GLbyte":DataType.BYTE,
"GLshort":DataType.INT,
"GLint":DataType.INT,
"int":DataType.INT,
"GLsizei":DataType.INT,
"GLubyte":DataType.BYTE,
"GLushort":DataType.INT,
"GLuint":DataType.INT,
"GLfloat":DataType.FLOAT,
"GLclampf":DataType.FLOAT,
"GLfixed":DataType.INT,
"GLclampx":DataType.INT,
"GLsizeiptr":DataType.INT,
"GLintptr":DataType.INT,
"GLeglImageOES":DataType.POINTER,
"GLint64":DataType.INT64,
"GLuint64":DataType.INT64,
"GLsync":DataType.POINTER,
"GLDEBUGPROCKHR":DataType.POINTER,
}
API_SPECS = [
('GL2','../GLES2/gl2_api.in'),
('GL2Ext','../GLES2/gl2ext_api.in'),
('GL1','../GLES_CM/gl_api.in'),
('GL1Ext','../GLES_CM/glext_api.in'),
]
HEADER_LICENSE = """/*
* Copyright 2011, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* THIS FILE WAS GENERATED BY A SCRIPT. DO NOT EDIT.
*/
"""
HEADER_INCLUDES = """
#include <cutils/log.h>
#include <utils/Timers.h>
#include "gltrace.pb.h"
#include "gltrace_context.h"
#include "gltrace_fixup.h"
#include "gltrace_transport.h"
"""
HEADER_NAMESPACE_START = """
namespace android {
namespace gltrace {
"""
FOOTER_TEXT = """
}; // namespace gltrace
}; // namespace android
"""
TRACE_CALL_TEMPLATE = pyratemp.Template(
"""$!retType!$ GLTrace_$!func!$($!inputArgList!$) {
GLMessage glmsg;
GLTraceContext *glContext = getGLTraceContext();
glmsg.set_function(GLMessage::$!func!$);
<!--(if len(parsedArgs) > 0)-->
<!--(for argname, argtype in parsedArgs)-->
// copy argument $!argname!$
GLMessage_DataType *arg_$!argname!$ = glmsg.add_args();
arg_$!argname!$->set_isarray(false);
arg_$!argname!$->set_type(GLMessage::DataType::$!argtype!$);
arg_$!argname!$->$!argtype.getProtobufCall()!$$!argname!$);
<!--(end)-->
<!--(end)-->
// call function
nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
<!--(if retType != "void")-->
$!retType!$ retValue = glContext->hooks->gl.$!callsite!$;
<!--(else)-->
glContext->hooks->gl.$!callsite!$;
<!--(end)-->
nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
<!--(if retType != "void")-->
// set return value
GLMessage_DataType *rt = glmsg.mutable_returnvalue();
rt->set_isarray(false);
rt->set_type(GLMessage::DataType::$!retDataType!$);
rt->$!retDataType.getProtobufCall()!$retValue);
<!--(end)-->
void *pointerArgs[] = {
<!--(for argname, argtype in parsedArgs)-->
<!--(if argtype == DataType.POINTER)-->
(void *) $!argname!$,
<!--(end)-->
<!--(end)-->
<!--(if retDataType == DataType.POINTER)-->
(void *) retValue,
<!--(end)-->
};
fixupGLMessage(glContext, wallStartTime, wallEndTime,
threadStartTime, threadEndTime,
&glmsg, pointerArgs);
glContext->traceGLMessage(&glmsg);
<!--(if retType != "void")-->
return retValue;
<!--(end)-->
}
""")
def getDataTypeFromKw(kw):
""" Get the data type given declaration.
All pointer declarations are of type DataType.POINTER
e.g.: GLvoid -> DataType.VOID"""
if kw.count('*') > 0:
return DataType.POINTER
return GLPROTOBUF_TYPE_MAP.get(kw)
def getNameTypePair(decl):
""" Split declaration of a variable to a tuple of (variable name, DataType).
e.g. "const GLChar* varName" -> (varName, POINTER) """
elements = decl.strip().split(' ')
name = None
if len(elements) > 1:
name = " ".join(elements[-1:]).strip() # last element is the name
dataType = " ".join(elements[:-1]).strip() # everything else is the data type
# if name is a pointer (e.g. "*ptr"), then remove the "*" from the name
# and add it to the data type
pointersInName = name.count("*")
if pointersInName > 0:
name = name.replace("*", "")
dataType += "*" * pointersInName
# if name is an array (e.g. "array[10]"), then remove the "[X]" from the name
# and make the datatype to be a pointer
arraysInName = name.count("[")
if arraysInName > 0:
name = name.split('[')[0]
dataType += "*"
else:
dataType = elements[0]
return (name, getDataTypeFromKw(dataType))
def parseArgs(arglist):
""" Parse the argument list into a list of (var name, DataType) tuples """
args = arglist.split(',')
args = map(lambda x: x.strip(), args) # remove unnecessary whitespaces
argtypelist = map(getNameTypePair, args) # split arg into arg type and arg name
if len(argtypelist) == 1:
(name, argtype) = argtypelist[0]
if argtype == DataType.VOID:
return []
return argtypelist
class ApiCall(object):
"""An ApiCall models all information about a single OpenGL API"""
# Regex to match API_ENTRY specification:
# e.g. void API_ENTRY(glActiveTexture)(GLenum texture) {
# the regex uses a non greedy match (?) to match the first closing paren
API_ENTRY_REGEX = "(.*)API_ENTRY\(.*?\)\((.*?)\)"
# Regex to match CALL_GL_API specification:
# e.g. CALL_GL_API(glCullFace, mode);
# CALL_GL_API_RETURN(glCreateProgram);
CALL_GL_API_REGEX = "CALL_GL_API(_RETURN)?\((.*)\);"
def __init__(self, prefix, apientry, callsite):
"""Construct an ApiCall from its specification.
The specification is provided by the two arguments:
prefix: prefix to use for function names
defn: specification line containing API_ENTRY macro
e.g: void API_ENTRY(glActiveTexture)(GLenum texture) {
callsite: specification line containing CALL_GL_API macro
e.g: CALL_GL_API(glActiveTexture, texture);
"""
self.prefix = prefix
self.ret = self.getReturnType(apientry)
self.arglist = self.getArgList(apientry)
# some functions (e.g. __glEGLImageTargetRenderbufferStorageOES), define their
# names one way in the API_ENTRY and another way in the CALL_GL_API macros.
# so self.func is reassigned based on what is there in the call site
self.func = self.getFunc(callsite)
self.callsite = self.getCallSite(callsite)
def getReturnType(self, apientry):
'''Extract the return type from the API_ENTRY specification'''
m = re.search(self.API_ENTRY_REGEX, apientry)
if not m:
raise ValueError("%s does not match API_ENTRY specification %s"
% (apientry, self.API_ENTRY_REGEX))
return m.group(1).strip()
def getArgList(self, apientry):
'''Extract the argument list from the API_ENTRY specification'''
m = re.search(self.API_ENTRY_REGEX, apientry)
if not m:
raise ValueError("%s does not match API_ENTRY specification %s"
% (apientry, self.API_ENTRY_REGEX))
return m.group(2).strip()
def parseCallSite(self, callsite):
m = re.search(self.CALL_GL_API_REGEX, callsite)
if not m:
raise ValueError("%s does not match CALL_GL_API specification (%s)"
% (callsite, self.CALL_GL_API_REGEX))
arglist = m.group(2)
args = arglist.split(',')
args = map(lambda x: x.strip(), args)
return args
def getCallSite(self, callsite):
'''Extract the callsite from the CALL_GL_API specification'''
args = self.parseCallSite(callsite)
return "%s(%s)" % (args[0], ", ".join(args[1:]))
def getFunc(self, callsite):
'''Extract the function name from the CALL_GL_API specification'''
args = self.parseCallSite(callsite)
return args[0]
def genDeclaration(self):
return "%s GLTrace_%s(%s);" % (self.ret, self.func, self.arglist)
def genCode(self):
return TRACE_CALL_TEMPLATE(func = self.func,
retType = self.ret,
retDataType = getDataTypeFromKw(self.ret),
inputArgList = self.arglist,
callsite = self.callsite,
parsedArgs = parseArgs(self.arglist),
DataType=DataType)
def getApis(apiEntryFile, prefix):
'''Get a list of all ApiCalls in provided specification file'''
lines = open(apiEntryFile).readlines()
apis = []
for i in range(0, len(lines)/3):
apis.append(ApiCall(prefix, lines[i*3], lines[i*3+1]))
return apis
def parseAllSpecs(specs):
apis = []
for name, specfile in specs:
a = getApis(specfile, name)
print 'Parsed %s APIs from %s, # of entries = %d' % (name, specfile, len(a))
apis.extend(a)
return apis
def removeDuplicates(apis):
'''Remove all duplicate function entries.
The input list contains functions declared in GL1, GL2, and GL3 APIs.
This will return a list that contains only the first function if there are
multiple functions with the same name.'''
uniqs = []
funcs = set()
for api in apis:
if api.func not in funcs:
uniqs.append(api)
funcs.add(api.func)
return uniqs
def genHeaders(apis, fname):
lines = []
lines.append(HEADER_LICENSE)
lines.append(HEADER_NAMESPACE_START)
prefix = ""
for api in apis:
if prefix != api.prefix:
lines.append("\n// Declarations for %s APIs\n\n" % api.prefix)
prefix = api.prefix
lines.append(api.genDeclaration())
lines.append("\n")
lines.append(FOOTER_TEXT)
with open(fname, "w") as f:
f.writelines(lines)
def genSrcs(apis, fname):
lines = []
lines.append(HEADER_LICENSE)
lines.append(HEADER_INCLUDES)
lines.append(HEADER_NAMESPACE_START)
prefix = ""
for api in apis:
if prefix != api.prefix:
lines.append("\n// Definitions for %s APIs\n\n" % api.prefix)
prefix = api.prefix
lines.append(api.genCode())
lines.append("\n")
lines.append(FOOTER_TEXT)
with open(fname, "w") as f:
f.writelines(lines)
if __name__ == '__main__':
apis = parseAllSpecs(API_SPECS) # read in all the specfiles
apis = removeDuplicates(apis) # remove duplication of functions common to multiple versions
genHeaders(apis, 'gltrace_api.h') # generate header file
genSrcs(apis, 'gltrace_api.cpp') # generate source file