replicant-frameworks_native/opengl/libs/Android.mk
2009-02-10 15:44:00 -08:00

54 lines
1.1 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
#
# Build META EGL library
#
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
EGL/egl.cpp \
EGL/gpu.cpp \
#
LOCAL_SHARED_LIBRARIES += libcutils libutils libui
LOCAL_LDLIBS := -lpthread -ldl
LOCAL_MODULE:= libEGL
# needed on sim build because of weird logging issues
ifeq ($(TARGET_SIMULATOR),true)
else
LOCAL_SHARED_LIBRARIES += libdl
# we need to access the Bionic private header <bionic_tls.h>
LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
endif
include $(BUILD_SHARED_LIBRARY)
#
# Build the wrapper OpenGL ES library
#
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
GLES_CM/gl.cpp.arm \
GLES_CM/gl_logger.cpp \
#
LOCAL_SHARED_LIBRARIES += libcutils libutils libui libEGL
LOCAL_LDLIBS := -lpthread -ldl
LOCAL_MODULE:= libGLESv1_CM
# needed on sim build because of weird logging issues
ifeq ($(TARGET_SIMULATOR),true)
else
LOCAL_SHARED_LIBRARIES += libdl
# we need to access the Bionic private header <bionic_tls.h>
LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
endif
include $(BUILD_SHARED_LIBRARY)