replicant-frameworks_native/opengl/tools/glgen/static/egl/EGLConfig.java
Ashok Bhat ab6fc2a86f Use long for pointers in opengl/EGL classes
EGL classes in frameworks/base have to be updated to support
64-bit platforms. Key changes in the EGL classes include

[x] EGLObjectHandle class - EGLObjectHandle class has two public
    methods (constructor and getHandle) that assume handles are
    32-bit. They have not been changed. Instead, two new hidden
    methods (EGLObjectHandle(long) and getNativeHandle) have been
    added.

[x] EG14 class - Two public methods eglGetDisplay and
    eglCreatePbufferFromClientBuffer assume that handles are 32-bit.
    They have been changed to throw unsupported operation exception
    on non 32-bit machines. Two new methods eglGetDisplay(long)
    and eglCreatePbufferFromClientBuffer(...long buffer..) have
    been added to support 64-bit handles.

To allow the above changes in frameworks/base EGL classes,
corresponding code generation mechanism in frameworks/native has
been updated.

Change-Id: I5d0a62e10c20ccf05f610d6608b8dfb6414b5116
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-24 14:27:44 +00:00

38 lines
1.0 KiB
Java

/*
**
** Copyright 2012, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
package android.opengl;
/**
* Wrapper class for native EGLConfig objects.
*
*/
public class EGLConfig extends EGLObjectHandle {
private EGLConfig(long handle) {
super(handle);
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (!(o instanceof EGLConfig)) return false;
EGLConfig that = (EGLConfig) o;
return getNativeHandle() == that.getNativeHandle();
}
}