f3730fb8f7
Fix a couple of minor bugs in existing tests, and extract the GLTest class into its own files. Change-Id: I7d9570a0d3dbc9c5d7f9b13f2017607af42744b3
325 lines
11 KiB
C++
325 lines
11 KiB
C++
#include "GLTest.h"
|
|
|
|
#include <gui/Surface.h>
|
|
|
|
#include <GLES2/gl2.h>
|
|
|
|
namespace android {
|
|
|
|
static int abs(int value) {
|
|
return value > 0 ? value : -value;
|
|
}
|
|
|
|
void GLTest::SetUp() {
|
|
const ::testing::TestInfo* const testInfo =
|
|
::testing::UnitTest::GetInstance()->current_test_info();
|
|
ALOGV("Begin test: %s.%s", testInfo->test_case_name(), testInfo->name());
|
|
|
|
mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
|
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
|
ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
|
|
|
|
EGLint majorVersion;
|
|
EGLint minorVersion;
|
|
EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
|
|
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
|
RecordProperty("EglVersionMajor", majorVersion);
|
|
RecordProperty("EglVersionMinor", minorVersion);
|
|
|
|
EGLint numConfigs = 0;
|
|
EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &mGlConfig, 1,
|
|
&numConfigs));
|
|
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
|
|
|
char* displaySecsEnv = getenv("GLTEST_DISPLAY_SECS");
|
|
if (displaySecsEnv != NULL) {
|
|
mDisplaySecs = atoi(displaySecsEnv);
|
|
if (mDisplaySecs < 0) {
|
|
mDisplaySecs = 0;
|
|
}
|
|
} else {
|
|
mDisplaySecs = 0;
|
|
}
|
|
|
|
if (mDisplaySecs > 0) {
|
|
mComposerClient = new SurfaceComposerClient;
|
|
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
|
|
|
|
mSurfaceControl = mComposerClient->createSurface(
|
|
String8("Test Surface"), getSurfaceWidth(), getSurfaceHeight(),
|
|
PIXEL_FORMAT_RGB_888, 0);
|
|
|
|
ASSERT_TRUE(mSurfaceControl != NULL);
|
|
ASSERT_TRUE(mSurfaceControl->isValid());
|
|
|
|
SurfaceComposerClient::openGlobalTransaction();
|
|
ASSERT_EQ(NO_ERROR, mSurfaceControl->setLayer(0x7FFFFFFF));
|
|
ASSERT_EQ(NO_ERROR, mSurfaceControl->show());
|
|
SurfaceComposerClient::closeGlobalTransaction();
|
|
|
|
sp<ANativeWindow> window = mSurfaceControl->getSurface();
|
|
mEglSurface = createWindowSurface(mEglDisplay, mGlConfig, window);
|
|
} else {
|
|
EGLint pbufferAttribs[] = {
|
|
EGL_WIDTH, getSurfaceWidth(),
|
|
EGL_HEIGHT, getSurfaceHeight(),
|
|
EGL_NONE };
|
|
|
|
mEglSurface = eglCreatePbufferSurface(mEglDisplay, mGlConfig,
|
|
pbufferAttribs);
|
|
}
|
|
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
|
ASSERT_NE(EGL_NO_SURFACE, mEglSurface);
|
|
|
|
mEglContext = eglCreateContext(mEglDisplay, mGlConfig, EGL_NO_CONTEXT,
|
|
getContextAttribs());
|
|
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
|
ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
|
|
|
|
EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
|
|
mEglContext));
|
|
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
|
|
|
EGLint w, h;
|
|
EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_WIDTH, &w));
|
|
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
|
EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_HEIGHT, &h));
|
|
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
|
RecordProperty("EglSurfaceWidth", w);
|
|
RecordProperty("EglSurfaceHeight", h);
|
|
|
|
glViewport(0, 0, w, h);
|
|
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
|
}
|
|
|
|
void GLTest::TearDown() {
|
|
// Display the result
|
|
if (mDisplaySecs > 0 && mEglSurface != EGL_NO_SURFACE) {
|
|
eglSwapBuffers(mEglDisplay, mEglSurface);
|
|
sleep(mDisplaySecs);
|
|
}
|
|
|
|
if (mComposerClient != NULL) {
|
|
mComposerClient->dispose();
|
|
}
|
|
if (mEglContext != EGL_NO_CONTEXT) {
|
|
eglDestroyContext(mEglDisplay, mEglContext);
|
|
}
|
|
if (mEglSurface != EGL_NO_SURFACE) {
|
|
eglDestroySurface(mEglDisplay, mEglSurface);
|
|
}
|
|
if (mEglDisplay != EGL_NO_DISPLAY) {
|
|
eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
|
|
EGL_NO_CONTEXT);
|
|
eglTerminate(mEglDisplay);
|
|
}
|
|
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
|
|
|
const ::testing::TestInfo* const testInfo =
|
|
::testing::UnitTest::GetInstance()->current_test_info();
|
|
ALOGV("End test: %s.%s", testInfo->test_case_name(), testInfo->name());
|
|
}
|
|
|
|
EGLint const* GLTest::getConfigAttribs() {
|
|
static const EGLint sDefaultConfigAttribs[] = {
|
|
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
|
EGL_RED_SIZE, 8,
|
|
EGL_GREEN_SIZE, 8,
|
|
EGL_BLUE_SIZE, 8,
|
|
EGL_ALPHA_SIZE, 8,
|
|
EGL_DEPTH_SIZE, 16,
|
|
EGL_STENCIL_SIZE, 8,
|
|
EGL_NONE };
|
|
|
|
return sDefaultConfigAttribs;
|
|
}
|
|
|
|
EGLint const* GLTest::getContextAttribs() {
|
|
static const EGLint sDefaultContextAttribs[] = {
|
|
EGL_CONTEXT_CLIENT_VERSION, 2,
|
|
EGL_NONE };
|
|
|
|
return sDefaultContextAttribs;
|
|
}
|
|
|
|
EGLint GLTest::getSurfaceWidth() {
|
|
return 512;
|
|
}
|
|
|
|
EGLint GLTest::getSurfaceHeight() {
|
|
return 512;
|
|
}
|
|
|
|
EGLSurface GLTest::createWindowSurface(EGLDisplay display, EGLConfig config,
|
|
sp<ANativeWindow>& window) const {
|
|
ALOGI("Creating window surface (non-SRGB)");
|
|
return eglCreateWindowSurface(display, config, window.get(), NULL);
|
|
}
|
|
|
|
::testing::AssertionResult GLTest::checkPixel(int x, int y,
|
|
int r, int g, int b, int a, int tolerance) {
|
|
GLubyte pixel[4];
|
|
String8 msg;
|
|
glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel);
|
|
GLenum err = glGetError();
|
|
if (err != GL_NO_ERROR) {
|
|
msg += String8::format("error reading pixel: %#x", err);
|
|
while ((err = glGetError()) != GL_NO_ERROR) {
|
|
msg += String8::format(", %#x", err);
|
|
}
|
|
return ::testing::AssertionFailure(::testing::Message(msg.string()));
|
|
}
|
|
if (r >= 0 && abs(r - int(pixel[0])) > tolerance) {
|
|
msg += String8::format("r(%d isn't %d)", pixel[0], r);
|
|
}
|
|
if (g >= 0 && abs(g - int(pixel[1])) > tolerance) {
|
|
if (!msg.isEmpty()) {
|
|
msg += " ";
|
|
}
|
|
msg += String8::format("g(%d isn't %d)", pixel[1], g);
|
|
}
|
|
if (b >= 0 && abs(b - int(pixel[2])) > tolerance) {
|
|
if (!msg.isEmpty()) {
|
|
msg += " ";
|
|
}
|
|
msg += String8::format("b(%d isn't %d)", pixel[2], b);
|
|
}
|
|
if (a >= 0 && abs(a - int(pixel[3])) > tolerance) {
|
|
if (!msg.isEmpty()) {
|
|
msg += " ";
|
|
}
|
|
msg += String8::format("a(%d isn't %d)", pixel[3], a);
|
|
}
|
|
if (!msg.isEmpty()) {
|
|
return ::testing::AssertionFailure(::testing::Message(msg.string()));
|
|
} else {
|
|
return ::testing::AssertionSuccess();
|
|
}
|
|
}
|
|
|
|
::testing::AssertionResult GLTest::assertRectEq(const Rect &r1, const Rect &r2,
|
|
int tolerance) {
|
|
String8 msg;
|
|
|
|
if (abs(r1.left - r2.left) > tolerance) {
|
|
msg += String8::format("left(%d isn't %d)", r1.left, r2.left);
|
|
}
|
|
if (abs(r1.top - r2.top) > tolerance) {
|
|
if (!msg.isEmpty()) {
|
|
msg += " ";
|
|
}
|
|
msg += String8::format("top(%d isn't %d)", r1.top, r2.top);
|
|
}
|
|
if (abs(r1.right - r2.right) > tolerance) {
|
|
if (!msg.isEmpty()) {
|
|
msg += " ";
|
|
}
|
|
msg += String8::format("right(%d isn't %d)", r1.right, r2.right);
|
|
}
|
|
if (abs(r1.bottom - r2.bottom) > tolerance) {
|
|
if (!msg.isEmpty()) {
|
|
msg += " ";
|
|
}
|
|
msg += String8::format("bottom(%d isn't %d)", r1.bottom, r2.bottom);
|
|
}
|
|
if (!msg.isEmpty()) {
|
|
msg += String8::format(" R1: [%d %d %d %d] R2: [%d %d %d %d]",
|
|
r1.left, r1.top, r1.right, r1.bottom,
|
|
r2.left, r2.top, r2.right, r2.bottom);
|
|
fprintf(stderr, "assertRectEq: %s\n", msg.string());
|
|
return ::testing::AssertionFailure(::testing::Message(msg.string()));
|
|
} else {
|
|
return ::testing::AssertionSuccess();
|
|
}
|
|
}
|
|
|
|
void GLTest::loadShader(GLenum shaderType, const char* pSource,
|
|
GLuint* outShader) {
|
|
GLuint shader = glCreateShader(shaderType);
|
|
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
|
if (shader) {
|
|
glShaderSource(shader, 1, &pSource, NULL);
|
|
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
|
glCompileShader(shader);
|
|
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
|
GLint compiled = 0;
|
|
glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
|
|
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
|
if (!compiled) {
|
|
GLint infoLen = 0;
|
|
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
|
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
|
if (infoLen) {
|
|
char* buf = (char*) malloc(infoLen);
|
|
if (buf) {
|
|
glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
|
printf("Shader compile log:\n%s\n", buf);
|
|
free(buf);
|
|
FAIL();
|
|
}
|
|
} else {
|
|
char* buf = (char*) malloc(0x1000);
|
|
if (buf) {
|
|
glGetShaderInfoLog(shader, 0x1000, NULL, buf);
|
|
printf("Shader compile log:\n%s\n", buf);
|
|
free(buf);
|
|
FAIL();
|
|
}
|
|
}
|
|
glDeleteShader(shader);
|
|
shader = 0;
|
|
}
|
|
}
|
|
ASSERT_TRUE(shader != 0);
|
|
*outShader = shader;
|
|
}
|
|
|
|
void GLTest::createProgram(const char* pVertexSource,
|
|
const char* pFragmentSource, GLuint* outPgm) {
|
|
GLuint vertexShader, fragmentShader;
|
|
{
|
|
SCOPED_TRACE("compiling vertex shader");
|
|
ASSERT_NO_FATAL_FAILURE(loadShader(GL_VERTEX_SHADER, pVertexSource,
|
|
&vertexShader));
|
|
}
|
|
{
|
|
SCOPED_TRACE("compiling fragment shader");
|
|
ASSERT_NO_FATAL_FAILURE(loadShader(GL_FRAGMENT_SHADER, pFragmentSource,
|
|
&fragmentShader));
|
|
}
|
|
|
|
GLuint program = glCreateProgram();
|
|
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
|
if (program) {
|
|
glAttachShader(program, vertexShader);
|
|
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
|
glAttachShader(program, fragmentShader);
|
|
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
|
glLinkProgram(program);
|
|
GLint linkStatus = GL_FALSE;
|
|
glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
|
|
if (linkStatus != GL_TRUE) {
|
|
GLint bufLength = 0;
|
|
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
|
|
if (bufLength) {
|
|
char* buf = (char*) malloc(bufLength);
|
|
if (buf) {
|
|
glGetProgramInfoLog(program, bufLength, NULL, buf);
|
|
printf("Program link log:\n%s\n", buf);
|
|
free(buf);
|
|
FAIL();
|
|
}
|
|
}
|
|
glDeleteProgram(program);
|
|
program = 0;
|
|
}
|
|
}
|
|
glDeleteShader(vertexShader);
|
|
glDeleteShader(fragmentShader);
|
|
ASSERT_TRUE(program != 0);
|
|
*outPgm = program;
|
|
}
|
|
|
|
} // namespace android
|