ecc99c003b
make sure to fallback properly to software when copybit operation fails. with this change, the preview image will at least be displayed in b&w (since GL doesn't support the yuv format). This would also fix 2363506, but that one is now handled more cleanly.
223 lines
7.0 KiB
C++
223 lines
7.0 KiB
C++
/*
|
|
* Copyright (C) 2007 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_LAYER_BUFFER_H
|
|
#define ANDROID_LAYER_BUFFER_H
|
|
|
|
#include <stdint.h>
|
|
#include <sys/types.h>
|
|
|
|
#include "LayerBase.h"
|
|
|
|
struct copybit_device_t;
|
|
|
|
namespace android {
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
class Buffer;
|
|
class Region;
|
|
class OverlayRef;
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
class LayerBuffer : public LayerBaseClient
|
|
{
|
|
class Source : public LightRefBase<Source> {
|
|
public:
|
|
Source(LayerBuffer& layer);
|
|
virtual ~Source();
|
|
virtual void onDraw(const Region& clip) const;
|
|
virtual void onTransaction(uint32_t flags);
|
|
virtual void onVisibilityResolved(const Transform& planeTransform);
|
|
virtual void postBuffer(ssize_t offset);
|
|
virtual void unregisterBuffers();
|
|
virtual bool transformed() const;
|
|
virtual void destroy() { }
|
|
protected:
|
|
LayerBuffer& mLayer;
|
|
};
|
|
|
|
public:
|
|
static const uint32_t typeInfo;
|
|
static const char* const typeID;
|
|
virtual char const* getTypeID() const { return typeID; }
|
|
virtual uint32_t getTypeInfo() const { return typeInfo; }
|
|
|
|
LayerBuffer(SurfaceFlinger* flinger, DisplayID display,
|
|
const sp<Client>& client, int32_t i);
|
|
virtual ~LayerBuffer();
|
|
|
|
virtual void onFirstRef();
|
|
virtual bool needsBlending() const;
|
|
|
|
virtual sp<LayerBaseClient::Surface> createSurface() const;
|
|
virtual status_t ditch();
|
|
virtual void onDraw(const Region& clip) const;
|
|
virtual uint32_t doTransaction(uint32_t flags);
|
|
virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
|
|
virtual bool transformed() const;
|
|
|
|
status_t registerBuffers(const ISurface::BufferHeap& buffers);
|
|
void postBuffer(ssize_t offset);
|
|
void unregisterBuffers();
|
|
sp<OverlayRef> createOverlay(uint32_t w, uint32_t h, int32_t format);
|
|
|
|
sp<Source> getSource() const;
|
|
sp<Source> clearSource();
|
|
void setNeedsBlending(bool blending);
|
|
Rect getTransformedBounds() const {
|
|
return mTransformedBounds;
|
|
}
|
|
|
|
void serverDestroy();
|
|
|
|
private:
|
|
struct NativeBuffer {
|
|
copybit_image_t img;
|
|
copybit_rect_t crop;
|
|
};
|
|
|
|
static gralloc_module_t const* sGrallocModule;
|
|
static gralloc_module_t const* getGrallocModule() {
|
|
return sGrallocModule;
|
|
}
|
|
|
|
class Buffer : public LightRefBase<Buffer> {
|
|
public:
|
|
Buffer(const ISurface::BufferHeap& buffers, ssize_t offset);
|
|
inline bool supportsCopybit() const {
|
|
return mSupportsCopybit;
|
|
}
|
|
inline status_t getStatus() const {
|
|
return mBufferHeap.heap!=0 ? NO_ERROR : NO_INIT;
|
|
}
|
|
inline const NativeBuffer& getBuffer() const {
|
|
return mNativeBuffer;
|
|
}
|
|
protected:
|
|
friend class LightRefBase<Buffer>;
|
|
Buffer& operator = (const Buffer& rhs);
|
|
Buffer(const Buffer& rhs);
|
|
~Buffer();
|
|
private:
|
|
ISurface::BufferHeap mBufferHeap;
|
|
NativeBuffer mNativeBuffer;
|
|
bool mSupportsCopybit;
|
|
};
|
|
|
|
class BufferSource : public Source {
|
|
public:
|
|
BufferSource(LayerBuffer& layer, const ISurface::BufferHeap& buffers);
|
|
virtual ~BufferSource();
|
|
|
|
status_t getStatus() const { return mStatus; }
|
|
sp<Buffer> getBuffer() const;
|
|
void setBuffer(const sp<Buffer>& buffer);
|
|
|
|
virtual void onDraw(const Region& clip) const;
|
|
virtual void postBuffer(ssize_t offset);
|
|
virtual void unregisterBuffers();
|
|
virtual bool transformed() const;
|
|
virtual void destroy() { }
|
|
private:
|
|
status_t initTempBuffer() const;
|
|
void clearTempBufferImage() const;
|
|
mutable Mutex mBufferSourceLock;
|
|
sp<Buffer> mBuffer;
|
|
status_t mStatus;
|
|
ISurface::BufferHeap mBufferHeap;
|
|
size_t mBufferSize;
|
|
mutable LayerBase::Texture mTexture;
|
|
mutable NativeBuffer mTempBuffer;
|
|
mutable sp<GraphicBuffer> mTempGraphicBuffer;
|
|
};
|
|
|
|
class OverlaySource : public Source {
|
|
public:
|
|
OverlaySource(LayerBuffer& layer,
|
|
sp<OverlayRef>* overlayRef,
|
|
uint32_t w, uint32_t h, int32_t format);
|
|
virtual ~OverlaySource();
|
|
virtual void onDraw(const Region& clip) const;
|
|
virtual void onTransaction(uint32_t flags);
|
|
virtual void onVisibilityResolved(const Transform& planeTransform);
|
|
virtual void destroy();
|
|
private:
|
|
|
|
class OverlayChannel : public BnOverlay {
|
|
wp<LayerBuffer> mLayer;
|
|
virtual void destroy() {
|
|
sp<LayerBuffer> layer(mLayer.promote());
|
|
if (layer != 0) {
|
|
layer->serverDestroy();
|
|
}
|
|
}
|
|
public:
|
|
OverlayChannel(const sp<LayerBuffer>& layer)
|
|
: mLayer(layer) {
|
|
}
|
|
};
|
|
|
|
friend class OverlayChannel;
|
|
bool mVisibilityChanged;
|
|
|
|
overlay_t* mOverlay;
|
|
overlay_handle_t mOverlayHandle;
|
|
overlay_control_device_t* mOverlayDevice;
|
|
uint32_t mWidth;
|
|
uint32_t mHeight;
|
|
int32_t mFormat;
|
|
int32_t mWidthStride;
|
|
int32_t mHeightStride;
|
|
mutable Mutex mOverlaySourceLock;
|
|
bool mInitialized;
|
|
};
|
|
|
|
|
|
class SurfaceLayerBuffer : public LayerBaseClient::Surface
|
|
{
|
|
public:
|
|
SurfaceLayerBuffer(const sp<SurfaceFlinger>& flinger,
|
|
SurfaceID id, const sp<LayerBuffer>& owner);
|
|
virtual ~SurfaceLayerBuffer();
|
|
|
|
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
|
|
virtual void postBuffer(ssize_t offset);
|
|
virtual void unregisterBuffers();
|
|
|
|
virtual sp<OverlayRef> createOverlay(
|
|
uint32_t w, uint32_t h, int32_t format);
|
|
private:
|
|
sp<LayerBuffer> getOwner() const {
|
|
return static_cast<LayerBuffer*>(Surface::getOwner().get());
|
|
}
|
|
};
|
|
|
|
mutable Mutex mLock;
|
|
sp<Source> mSource;
|
|
sp<Surface> mSurface;
|
|
bool mInvalidate;
|
|
bool mNeedsBlending;
|
|
copybit_device_t* mBlitEngine;
|
|
};
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
}; // namespace android
|
|
|
|
#endif // ANDROID_LAYER_BUFFER_H
|