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DisplayHardware
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fix dumpsys Layer name when using multiple displays
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2012-10-08 15:57:17 -07:00 |
tests
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Banish DisplayID from the SurfaceFlinger API.
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2012-08-27 14:40:17 -07:00 |
Android.mk
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fix SurfaceFlinger DDMS debugging
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2012-10-07 16:41:12 -07:00 |
Barrier.h
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Client.cpp
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Eradicate DisplayID.
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2012-08-27 17:43:43 -07:00 |
Client.h
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Banish DisplayID from the SurfaceFlinger API.
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2012-08-27 14:40:17 -07:00 |
clz.cpp
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clz.h
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DdmConnection.cpp
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fix SurfaceFlinger DDMS debugging
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2012-10-07 16:41:12 -07:00 |
DdmConnection.h
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add libsurfaceflinger_ddmconnection for PDK build
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2012-08-31 20:08:33 -07:00 |
DisplayDevice.cpp
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fix typo that prevented proper loging of EGL error code
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2012-10-09 16:44:48 -07:00 |
DisplayDevice.h
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reset GL viewport and project when caputring the screen
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2012-09-28 13:34:26 -07:00 |
EventThread.cpp
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make sure we don't call into the HWC HAL when not needed
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2012-10-04 15:25:32 -07:00 |
EventThread.h
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Display events now always carry the display id they happened on
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2012-09-21 14:20:35 -07:00 |
GLExtensions.cpp
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GLExtensions.h
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Layer.cpp
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Recompute visible regions more vigorously
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2012-09-26 16:19:12 -07:00 |
Layer.h
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add support hwc 1.1
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2012-09-17 18:57:53 -07:00 |
LayerBase.cpp
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Stop using transparent region for computing visible regions
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2012-09-26 14:41:51 -07:00 |
LayerBase.h
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Stop using transparent region for computing visible regions
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2012-09-26 14:41:51 -07:00 |
LayerDim.cpp
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Eradicate DisplayID.
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2012-08-27 17:43:43 -07:00 |
LayerDim.h
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Eradicate DisplayID.
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2012-08-27 17:43:43 -07:00 |
LayerScreenshot.cpp
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Eradicate DisplayID.
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2012-08-27 17:43:43 -07:00 |
LayerScreenshot.h
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Eradicate DisplayID.
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2012-08-27 17:43:43 -07:00 |
MessageQueue.cpp
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one more step towards multiple display support
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2012-07-10 14:29:27 -07:00 |
MessageQueue.h
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one more step towards multiple display support
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2012-07-10 14:29:27 -07:00 |
MODULE_LICENSE_APACHE2
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SurfaceFlinger.cpp
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don't automatically unblank external displays
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2012-10-09 14:49:01 -07:00 |
SurfaceFlinger.h
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fix dumpsys Layer name when using multiple displays
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2012-10-08 15:57:17 -07:00 |
SurfaceTextureLayer.cpp
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SurfaceTextureLayer.h
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Transform.cpp
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Ensure that viewport and frame are initialized.
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2012-09-09 00:07:17 -07:00 |
Transform.h
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