..
DisplayHardware
fix uninitialized variable in DisplayHardware
2010-05-14 18:33:30 -07:00
tests
split libsurfaceflinger_client and libcamera_client out of libui
2010-02-11 13:16:22 -08:00
Android.mk
Refactor some code in surfaceflinger in preparation of upcoming changes
2010-05-12 17:26:22 -07:00
Barrier.h
fix the threading issue for setBuffercount()
2010-05-20 18:00:42 -07:00
BlurFilter.cpp
BlurFilter.h
clz.cpp
clz.h
Layer.cpp
Make sure to use filtering while in fixed-size mode
2010-05-26 22:10:04 -07:00
Layer.h
Make sure to use filtering while in fixed-size mode
2010-05-26 22:10:04 -07:00
LayerBase.cpp
fix a bug where fading in/out of opaque 32-bits windows wasn't working
2010-06-01 15:57:44 -07:00
LayerBase.h
more clean-up in preparation of bigger changes
2010-05-28 17:19:16 -07:00
LayerBlur.cpp
fix the threading issue for setBuffercount()
2010-05-20 18:00:42 -07:00
LayerBlur.h
more surfaceflinger cleanups
2010-04-21 22:28:20 -07:00
LayerBuffer.cpp
minor clean-up GLclampx -> GLclampf
2010-05-26 22:26:12 -07:00
LayerBuffer.h
clean-up dead-code
2010-05-26 22:19:19 -07:00
LayerDim.cpp
more surfaceflinger cleanups
2010-04-21 22:28:20 -07:00
LayerDim.h
more surfaceflinger cleanups
2010-04-21 22:28:20 -07:00
MessageQueue.cpp
fix the threading issue for setBuffercount()
2010-05-20 18:00:42 -07:00
MessageQueue.h
fix the threading issue for setBuffercount()
2010-05-20 18:00:42 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
more clean-up in preparation of bigger changes
2010-05-28 17:19:16 -07:00
SurfaceFlinger.h
more clean-up in preparation of bigger changes
2010-05-28 17:19:16 -07:00
TextureManager.cpp
fix the threading issue for setBuffercount()
2010-05-20 18:00:42 -07:00
TextureManager.h
fix the threading issue for setBuffercount()
2010-05-20 18:00:42 -07:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp
clean-up surfaceflinger a bit
2010-04-20 15:58:36 -07:00
Transform.h
clean-up surfaceflinger a bit
2010-04-20 15:58:36 -07:00