replicant-frameworks_native/opengl/libs/EGL/egl_display.cpp
Jesse Hall 21558daf69 Add EGL_KHR_get_all_proc_addresses to extension string
We've had the extended behavior since Android 4.3, but the extension
hadn't been ratified by Khronos yet so we couldn't add it to the
extension string.

Bug: 9681677
Change-Id: I78842316a3ab7a3f66a0ac1a4742d837de664c4c
2013-08-06 15:33:46 -07:00

431 lines
13 KiB
C++

/*
** Copyright 2007, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#define __STDC_LIMIT_MACROS 1
#include <string.h>
#include "../egl_impl.h"
#include "egl_cache.h"
#include "egl_display.h"
#include "egl_object.h"
#include "egl_tls.h"
#include "Loader.h"
#include <cutils/properties.h>
// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------
static char const * const sVendorString = "Android";
static char const * const sVersionString = "1.4 Android META-EGL";
static char const * const sClientApiString = "OpenGL_ES";
extern char const * const gBuiltinExtensionString;
extern char const * const gExtensionString;
extern void initEglTraceLevel();
extern void initEglDebugLevel();
extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
// ----------------------------------------------------------------------------
egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
egl_display_t::egl_display_t() :
magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0) {
}
egl_display_t::~egl_display_t() {
magic = 0;
egl_cache_t::get()->terminate();
}
egl_display_t* egl_display_t::get(EGLDisplay dpy) {
uintptr_t index = uintptr_t(dpy)-1U;
return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
}
void egl_display_t::addObject(egl_object_t* object) {
Mutex::Autolock _l(lock);
objects.add(object);
}
void egl_display_t::removeObject(egl_object_t* object) {
Mutex::Autolock _l(lock);
objects.remove(object);
}
bool egl_display_t::getObject(egl_object_t* object) const {
Mutex::Autolock _l(lock);
if (objects.indexOf(object) >= 0) {
if (object->getDisplay() == this) {
object->incRef();
return true;
}
}
return false;
}
EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
if (uintptr_t(disp) >= NUM_DISPLAYS)
return NULL;
return sDisplay[uintptr_t(disp)].getDisplay(disp);
}
EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
Mutex::Autolock _l(lock);
// get our driver loader
Loader& loader(Loader::getInstance());
egl_connection_t* const cnx = &gEGLImpl;
if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
disp.dpy = dpy;
if (dpy == EGL_NO_DISPLAY) {
loader.close(cnx->dso);
cnx->dso = NULL;
}
}
return EGLDisplay(uintptr_t(display) + 1U);
}
EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
Mutex::Autolock _l(lock);
if (refs > 0) {
if (major != NULL)
*major = VERSION_MAJOR;
if (minor != NULL)
*minor = VERSION_MINOR;
refs++;
return EGL_TRUE;
}
#if EGL_TRACE
// Called both at early_init time and at this time. (Early_init is pre-zygote, so
// the information from that call may be stale.)
initEglTraceLevel();
initEglDebugLevel();
#endif
setGLHooksThreadSpecific(&gHooksNoContext);
// initialize each EGL and
// build our own extension string first, based on the extension we know
// and the extension supported by our client implementation
egl_connection_t* const cnx = &gEGLImpl;
cnx->major = -1;
cnx->minor = -1;
if (cnx->dso) {
#if defined(ADRENO130)
#warning "Adreno-130 eglInitialize() workaround"
/*
* The ADRENO 130 driver returns a different EGLDisplay each time
* eglGetDisplay() is called, but also makes the EGLDisplay invalid
* after eglTerminate() has been called, so that eglInitialize()
* cannot be called again. Therefore, we need to make sure to call
* eglGetDisplay() before calling eglInitialize();
*/
if (i == IMPL_HARDWARE) {
disp[i].dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
}
#endif
EGLDisplay idpy = disp.dpy;
if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
//ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
// idpy, cnx->major, cnx->minor, cnx);
// display is now initialized
disp.state = egl_display_t::INITIALIZED;
// get the query-strings for this display for each implementation
disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
EGL_VENDOR);
disp.queryString.version = cnx->egl.eglQueryString(idpy,
EGL_VERSION);
disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
EGL_EXTENSIONS);
disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
EGL_CLIENT_APIS);
} else {
ALOGW("eglInitialize(%p) failed (%s)", idpy,
egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
}
}
// the query strings are per-display
mVendorString.setTo(sVendorString);
mVersionString.setTo(sVersionString);
mClientApiString.setTo(sClientApiString);
mExtensionString.setTo(gBuiltinExtensionString);
char const* start = gExtensionString;
char const* end;
do {
// find the space separating this extension for the next one
end = strchr(start, ' ');
if (end) {
// length of the extension string
const size_t len = end - start;
if (len) {
// NOTE: we could avoid the copy if we had strnstr.
const String8 ext(start, len);
// now look for this extension
if (disp.queryString.extensions) {
// if we find it, add this extension string to our list
// (and don't forget the space)
const char* match = strstr(disp.queryString.extensions, ext.string());
if (match && (match[len] == ' ' || match[len] == 0)) {
mExtensionString.append(start, len+1);
}
}
}
// process the next extension string, and skip the space.
start = end + 1;
}
} while (end);
egl_cache_t::get()->initialize(this);
char value[PROPERTY_VALUE_MAX];
property_get("debug.egl.finish", value, "0");
if (atoi(value)) {
finishOnSwap = true;
}
property_get("debug.egl.traceGpuCompletion", value, "0");
if (atoi(value)) {
traceGpuCompletion = true;
}
refs++;
if (major != NULL)
*major = VERSION_MAJOR;
if (minor != NULL)
*minor = VERSION_MINOR;
mHibernation.setDisplayValid(true);
return EGL_TRUE;
}
EGLBoolean egl_display_t::terminate() {
Mutex::Autolock _l(lock);
if (refs == 0) {
/*
* From the EGL spec (3.2):
* "Termination of a display that has already been terminated,
* (...), is allowed, but the only effect of such a call is
* to return EGL_TRUE (...)
*/
return EGL_TRUE;
}
// this is specific to Android, display termination is ref-counted.
if (refs > 1) {
refs--;
return EGL_TRUE;
}
EGLBoolean res = EGL_FALSE;
egl_connection_t* const cnx = &gEGLImpl;
if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
}
// REVISIT: it's unclear what to do if eglTerminate() fails
disp.state = egl_display_t::TERMINATED;
res = EGL_TRUE;
}
mHibernation.setDisplayValid(false);
// Reset the extension string since it will be regenerated if we get
// reinitialized.
mExtensionString.setTo("");
// Mark all objects remaining in the list as terminated, unless
// there are no reference to them, it which case, we're free to
// delete them.
size_t count = objects.size();
ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
for (size_t i=0 ; i<count ; i++) {
egl_object_t* o = objects.itemAt(i);
o->destroy();
}
// this marks all object handles are "terminated"
objects.clear();
refs--;
return res;
}
void egl_display_t::loseCurrent(egl_context_t * cur_c)
{
if (cur_c) {
egl_display_t* display = cur_c->getDisplay();
if (display) {
display->loseCurrentImpl(cur_c);
}
}
}
void egl_display_t::loseCurrentImpl(egl_context_t * cur_c)
{
// by construction, these are either 0 or valid (possibly terminated)
// it should be impossible for these to be invalid
ContextRef _cur_c(cur_c);
SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
{ // scope for the lock
Mutex::Autolock _l(lock);
cur_c->onLooseCurrent();
}
// This cannot be called with the lock held because it might end-up
// calling back into EGL (in particular when a surface is destroyed
// it calls ANativeWindow::disconnect
_cur_c.release();
_cur_r.release();
_cur_d.release();
}
EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c,
EGLSurface draw, EGLSurface read, EGLContext ctx,
EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx)
{
EGLBoolean result;
// by construction, these are either 0 or valid (possibly terminated)
// it should be impossible for these to be invalid
ContextRef _cur_c(cur_c);
SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
{ // scope for the lock
Mutex::Autolock _l(lock);
if (c) {
result = c->cnx->egl.eglMakeCurrent(
disp.dpy, impl_draw, impl_read, impl_ctx);
if (result == EGL_TRUE) {
c->onMakeCurrent(draw, read);
if (!cur_c) {
mHibernation.incWakeCount(HibernationMachine::STRONG);
}
}
} else {
result = cur_c->cnx->egl.eglMakeCurrent(
disp.dpy, impl_draw, impl_read, impl_ctx);
if (result == EGL_TRUE) {
cur_c->onLooseCurrent();
mHibernation.decWakeCount(HibernationMachine::STRONG);
}
}
}
if (result == EGL_TRUE) {
// This cannot be called with the lock held because it might end-up
// calling back into EGL (in particular when a surface is destroyed
// it calls ANativeWindow::disconnect
_cur_c.release();
_cur_r.release();
_cur_d.release();
}
return result;
}
// ----------------------------------------------------------------------------
bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) {
Mutex::Autolock _l(mLock);
ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX,
"Invalid WakeCount (%d) on enter\n", mWakeCount);
mWakeCount++;
if (strength == STRONG)
mAttemptHibernation = false;
if (CC_UNLIKELY(mHibernating)) {
ALOGV("Awakening\n");
egl_connection_t* const cnx = &gEGLImpl;
// These conditions should be guaranteed before entering hibernation;
// we don't want to get into a state where we can't wake up.
ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG,
"Invalid hibernation state, unable to awaken\n");
if (!cnx->egl.eglAwakenProcessIMG()) {
ALOGE("Failed to awaken EGL implementation\n");
return false;
}
mHibernating = false;
}
return true;
}
void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) {
Mutex::Autolock _l(mLock);
ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount);
mWakeCount--;
if (strength == STRONG)
mAttemptHibernation = true;
if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) {
egl_connection_t* const cnx = &gEGLImpl;
mAttemptHibernation = false;
if (mAllowHibernation && mDpyValid &&
cnx->egl.eglHibernateProcessIMG &&
cnx->egl.eglAwakenProcessIMG) {
ALOGV("Hibernating\n");
if (!cnx->egl.eglHibernateProcessIMG()) {
ALOGE("Failed to hibernate EGL implementation\n");
return;
}
mHibernating = true;
}
}
}
void egl_display_t::HibernationMachine::setDisplayValid(bool valid) {
Mutex::Autolock _l(mLock);
mDpyValid = valid;
}
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------