replicant-frameworks_native/libs/gui
Mathias Agopian a67932fe68 unify SurfaceTexture and Surface
Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
2011-06-13 15:51:35 -07:00
..
tests
Android.mk unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
IGraphicBufferAlloc.cpp
ISensorEventConnection.cpp
ISensorServer.cpp
ISurface.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceComposer.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceComposerClient.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceTexture.cpp
LayerState.cpp
Sensor.cpp
SensorChannel.cpp
SensorEventQueue.cpp
SensorManager.cpp
Surface.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
SurfaceComposerClient.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
SurfaceTexture.cpp
SurfaceTextureClient.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00