aca51c06f3
This change adds a stub cache implementation that gets passed to the underlying EGL implementation at initialization time. Change-Id: I14437c5b6f91b7a34a19bb02ad802e6e54f88d2a
1512 lines
48 KiB
C++
1512 lines
48 KiB
C++
/*
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** Copyright 2007, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#include <ctype.h>
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#include <stdlib.h>
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#include <string.h>
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#include <hardware/gralloc.h>
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#include <system/window.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#include <cutils/log.h>
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#include <cutils/atomic.h>
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#include <cutils/properties.h>
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#include <cutils/memory.h>
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#include <utils/KeyedVector.h>
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#include <utils/SortedVector.h>
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#include <utils/String8.h>
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#include "egl_impl.h"
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#include "egl_tls.h"
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#include "glesv2dbg.h"
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#include "hooks.h"
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#include "egl_display.h"
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#include "egl_impl.h"
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#include "egl_object.h"
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#include "egl_tls.h"
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using namespace android;
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// ----------------------------------------------------------------------------
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static char const * const sVendorString = "Android";
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static char const * const sVersionString = "1.4 Android META-EGL";
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static char const * const sClientApiString = "OpenGL ES";
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static char const * const sExtensionString =
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"EGL_KHR_image "
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"EGL_KHR_image_base "
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"EGL_KHR_image_pixmap "
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"EGL_KHR_gl_texture_2D_image "
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"EGL_KHR_gl_texture_cubemap_image "
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"EGL_KHR_gl_renderbuffer_image "
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"EGL_KHR_fence_sync "
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"EGL_ANDROID_image_native_buffer "
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"EGL_ANDROID_swap_rectangle "
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"EGL_NV_system_time "
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;
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struct extention_map_t {
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const char* name;
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__eglMustCastToProperFunctionPointerType address;
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};
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static const extention_map_t sExtentionMap[] = {
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{ "eglLockSurfaceKHR",
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(__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR },
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{ "eglUnlockSurfaceKHR",
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(__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR },
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{ "eglCreateImageKHR",
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(__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
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{ "eglDestroyImageKHR",
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(__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
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{ "eglSetSwapRectangleANDROID",
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(__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
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{ "eglGetSystemTimeFrequencyNV",
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(__eglMustCastToProperFunctionPointerType)&eglGetSystemTimeFrequencyNV },
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{ "eglGetSystemTimeNV",
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(__eglMustCastToProperFunctionPointerType)&eglGetSystemTimeNV },
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};
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// accesses protected by sExtensionMapMutex
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static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> sGLExtentionMap;
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static int sGLExtentionSlot = 0;
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static pthread_mutex_t sExtensionMapMutex = PTHREAD_MUTEX_INITIALIZER;
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static void(*findProcAddress(const char* name,
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const extention_map_t* map, size_t n))() {
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for (uint32_t i=0 ; i<n ; i++) {
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if (!strcmp(name, map[i].name)) {
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return map[i].address;
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}
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}
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return NULL;
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}
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// ----------------------------------------------------------------------------
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template<typename T>
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static __attribute__((noinline))
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int binarySearch(T const sortedArray[], int first, int last, T key) {
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while (first <= last) {
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int mid = (first + last) / 2;
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if (sortedArray[mid] < key) {
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first = mid + 1;
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} else if (key < sortedArray[mid]) {
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last = mid - 1;
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} else {
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return mid;
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}
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}
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return -1;
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}
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// ----------------------------------------------------------------------------
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namespace android {
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extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
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extern EGLBoolean egl_init_drivers();
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extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];
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extern int gEGLDebugLevel;
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extern gl_hooks_t gHooksTrace;
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extern gl_hooks_t gHooksDebug;
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} // namespace android;
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// ----------------------------------------------------------------------------
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static inline void clearError() { egl_tls_t::clearError(); }
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static inline EGLContext getContext() { return egl_tls_t::getContext(); }
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// ----------------------------------------------------------------------------
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EGLDisplay eglGetDisplay(EGLNativeDisplayType display)
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{
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clearError();
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uint32_t index = uint32_t(display);
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if (index >= NUM_DISPLAYS) {
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return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
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}
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if (egl_init_drivers() == EGL_FALSE) {
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return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
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}
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EGLDisplay dpy = egl_display_t::getFromNativeDisplay(display);
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return dpy;
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}
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// ----------------------------------------------------------------------------
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// Initialization
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// ----------------------------------------------------------------------------
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EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
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{
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clearError();
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egl_display_t * const dp = get_display(dpy);
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if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
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EGLBoolean res = dp->initialize(major, minor);
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return res;
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}
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EGLBoolean eglTerminate(EGLDisplay dpy)
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{
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// NOTE: don't unload the drivers b/c some APIs can be called
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// after eglTerminate() has been called. eglTerminate() only
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// terminates an EGLDisplay, not a EGL itself.
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clearError();
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egl_display_t* const dp = get_display(dpy);
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if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
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EGLBoolean res = dp->terminate();
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return res;
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}
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// ----------------------------------------------------------------------------
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// configuration
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// ----------------------------------------------------------------------------
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EGLBoolean eglGetConfigs( EGLDisplay dpy,
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EGLConfig *configs,
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EGLint config_size, EGLint *num_config)
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{
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clearError();
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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GLint numConfigs = dp->numTotalConfigs;
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if (!configs) {
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*num_config = numConfigs;
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return EGL_TRUE;
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}
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GLint n = 0;
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for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) {
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*configs++ = EGLConfig(i);
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config_size--;
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n++;
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}
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*num_config = n;
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return EGL_TRUE;
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}
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EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
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EGLConfig *configs, EGLint config_size,
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EGLint *num_config)
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{
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clearError();
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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if (num_config==0) {
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return setError(EGL_BAD_PARAMETER, EGL_FALSE);
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}
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EGLint n;
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EGLBoolean res = EGL_FALSE;
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*num_config = 0;
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// It is unfortunate, but we need to remap the EGL_CONFIG_IDs,
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// to do this, we have to go through the attrib_list array once
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// to figure out both its size and if it contains an EGL_CONFIG_ID
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// key. If so, the full array is copied and patched.
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// NOTE: we assume that there can be only one occurrence
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// of EGL_CONFIG_ID.
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EGLint patch_index = -1;
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GLint attr;
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size_t size = 0;
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if (attrib_list) {
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while ((attr=attrib_list[size]) != EGL_NONE) {
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if (attr == EGL_CONFIG_ID)
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patch_index = size;
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size += 2;
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}
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}
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if (patch_index >= 0) {
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size += 2; // we need copy the sentinel as well
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EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint));
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if (new_list == 0)
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return setError(EGL_BAD_ALLOC, EGL_FALSE);
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memcpy(new_list, attrib_list, size*sizeof(EGLint));
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// patch the requested EGL_CONFIG_ID
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bool found = false;
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EGLConfig ourConfig(0);
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EGLint& configId(new_list[patch_index+1]);
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for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) {
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if (dp->configs[i].configId == configId) {
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ourConfig = EGLConfig(i);
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configId = dp->configs[i].implConfigId;
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found = true;
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break;
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}
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}
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egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl];
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if (found && cnx->dso) {
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// and switch to the new list
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attrib_list = const_cast<const EGLint *>(new_list);
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// At this point, the only configuration that can match is
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// dp->configs[i][index], however, we don't know if it would be
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// rejected because of the other attributes, so we do have to call
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// cnx->egl.eglChooseConfig() -- but we don't have to loop
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// through all the EGLimpl[].
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// We also know we can only get a single config back, and we know
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// which one.
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res = cnx->egl.eglChooseConfig(
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dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy,
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attrib_list, configs, config_size, &n);
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if (res && n>0) {
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// n has to be 0 or 1, by construction, and we already know
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// which config it will return (since there can be only one).
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if (configs) {
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configs[0] = ourConfig;
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}
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*num_config = 1;
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}
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}
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free(const_cast<EGLint *>(attrib_list));
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return res;
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}
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for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
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egl_connection_t* const cnx = &gEGLImpl[i];
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if (cnx->dso) {
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if (cnx->egl.eglChooseConfig(
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dp->disp[i].dpy, attrib_list, configs, config_size, &n)) {
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if (configs) {
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// now we need to convert these client EGLConfig to our
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// internal EGLConfig format.
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// This is done in O(n Log(n)) time.
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for (int j=0 ; j<n ; j++) {
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egl_config_t key(i, configs[j]);
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intptr_t index = binarySearch<egl_config_t>(
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dp->configs, 0, dp->numTotalConfigs, key);
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if (index >= 0) {
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configs[j] = EGLConfig(index);
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} else {
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return setError(EGL_BAD_CONFIG, EGL_FALSE);
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}
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}
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configs += n;
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config_size -= n;
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}
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*num_config += n;
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res = EGL_TRUE;
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}
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}
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}
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return res;
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}
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EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
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EGLint attribute, EGLint *value)
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{
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clearError();
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egl_display_t const* dp = 0;
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egl_connection_t* cnx = validate_display_config(dpy, config, dp);
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if (!cnx) return EGL_FALSE;
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if (attribute == EGL_CONFIG_ID) {
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*value = dp->configs[intptr_t(config)].configId;
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return EGL_TRUE;
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}
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return cnx->egl.eglGetConfigAttrib(
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dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
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dp->configs[intptr_t(config)].config, attribute, value);
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}
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// ----------------------------------------------------------------------------
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// surfaces
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// ----------------------------------------------------------------------------
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EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
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NativeWindowType window,
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const EGLint *attrib_list)
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{
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clearError();
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egl_display_t const* dp = 0;
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egl_connection_t* cnx = validate_display_config(dpy, config, dp);
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if (cnx) {
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EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy;
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EGLConfig iConfig = dp->configs[intptr_t(config)].config;
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EGLint format;
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if (native_window_api_connect(window, NATIVE_WINDOW_API_EGL) != OK) {
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LOGE("EGLNativeWindowType %p already connected to another API",
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window);
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return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
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}
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// set the native window's buffers format to match this config
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if (cnx->egl.eglGetConfigAttrib(iDpy,
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iConfig, EGL_NATIVE_VISUAL_ID, &format)) {
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if (format != 0) {
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int err = native_window_set_buffers_format(window, format);
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if (err != 0) {
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LOGE("error setting native window pixel format: %s (%d)",
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strerror(-err), err);
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native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
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return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
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}
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}
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}
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EGLSurface surface = cnx->egl.eglCreateWindowSurface(
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iDpy, iConfig, window, attrib_list);
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if (surface != EGL_NO_SURFACE) {
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egl_surface_t* s = new egl_surface_t(dpy, config, window, surface,
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dp->configs[intptr_t(config)].impl, cnx);
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return s;
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}
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// EGLSurface creation failed
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native_window_set_buffers_format(window, 0);
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native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
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}
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return EGL_NO_SURFACE;
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}
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EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
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NativePixmapType pixmap,
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const EGLint *attrib_list)
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{
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clearError();
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egl_display_t const* dp = 0;
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egl_connection_t* cnx = validate_display_config(dpy, config, dp);
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if (cnx) {
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EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
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dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
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dp->configs[intptr_t(config)].config, pixmap, attrib_list);
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if (surface != EGL_NO_SURFACE) {
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egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
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dp->configs[intptr_t(config)].impl, cnx);
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return s;
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}
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}
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return EGL_NO_SURFACE;
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}
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EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
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const EGLint *attrib_list)
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{
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clearError();
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egl_display_t const* dp = 0;
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egl_connection_t* cnx = validate_display_config(dpy, config, dp);
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if (cnx) {
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EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
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dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
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dp->configs[intptr_t(config)].config, attrib_list);
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if (surface != EGL_NO_SURFACE) {
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egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
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dp->configs[intptr_t(config)].impl, cnx);
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return s;
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}
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}
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return EGL_NO_SURFACE;
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}
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EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
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{
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clearError();
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(surface);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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egl_surface_t * const s = get_surface(surface);
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EGLBoolean result = s->cnx->egl.eglDestroySurface(
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dp->disp[s->impl].dpy, s->surface);
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if (result == EGL_TRUE) {
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_s.terminate();
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}
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return result;
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}
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EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
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EGLint attribute, EGLint *value)
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{
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clearError();
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(surface);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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egl_surface_t const * const s = get_surface(surface);
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EGLBoolean result(EGL_TRUE);
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if (attribute == EGL_CONFIG_ID) {
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// We need to remap EGL_CONFIG_IDs
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*value = dp->configs[intptr_t(s->config)].configId;
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} else {
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result = s->cnx->egl.eglQuerySurface(
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dp->disp[s->impl].dpy, s->surface, attribute, value);
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}
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return result;
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}
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// ----------------------------------------------------------------------------
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// Contexts
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// ----------------------------------------------------------------------------
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EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
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EGLContext share_list, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const* dp = 0;
|
|
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
|
|
if (cnx) {
|
|
if (share_list != EGL_NO_CONTEXT) {
|
|
egl_context_t* const c = get_context(share_list);
|
|
share_list = c->context;
|
|
}
|
|
EGLContext context = cnx->egl.eglCreateContext(
|
|
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
|
|
dp->configs[intptr_t(config)].config,
|
|
share_list, attrib_list);
|
|
if (context != EGL_NO_CONTEXT) {
|
|
// figure out if it's a GLESv1 or GLESv2
|
|
int version = 0;
|
|
if (attrib_list) {
|
|
while (*attrib_list != EGL_NONE) {
|
|
GLint attr = *attrib_list++;
|
|
GLint value = *attrib_list++;
|
|
if (attr == EGL_CONTEXT_CLIENT_VERSION) {
|
|
if (value == 1) {
|
|
version = GLESv1_INDEX;
|
|
} else if (value == 2) {
|
|
version = GLESv2_INDEX;
|
|
}
|
|
}
|
|
};
|
|
}
|
|
egl_context_t* c = new egl_context_t(dpy, context, config,
|
|
dp->configs[intptr_t(config)].impl, cnx, version);
|
|
return c;
|
|
}
|
|
}
|
|
return EGL_NO_CONTEXT;
|
|
}
|
|
|
|
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp)
|
|
return EGL_FALSE;
|
|
|
|
ContextRef _c(ctx);
|
|
if (!_c.get())
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
egl_context_t * const c = get_context(ctx);
|
|
EGLBoolean result = c->cnx->egl.eglDestroyContext(
|
|
dp->disp[c->impl].dpy, c->context);
|
|
if (result == EGL_TRUE) {
|
|
_c.terminate();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static void loseCurrent(egl_context_t * cur_c)
|
|
{
|
|
if (cur_c) {
|
|
egl_surface_t * cur_r = get_surface(cur_c->read);
|
|
egl_surface_t * cur_d = get_surface(cur_c->draw);
|
|
|
|
// by construction, these are either 0 or valid (possibly terminated)
|
|
// it should be impossible for these to be invalid
|
|
ContextRef _cur_c(cur_c);
|
|
SurfaceRef _cur_r(cur_r);
|
|
SurfaceRef _cur_d(cur_d);
|
|
|
|
cur_c->read = NULL;
|
|
cur_c->draw = NULL;
|
|
|
|
_cur_c.release();
|
|
_cur_r.release();
|
|
_cur_d.release();
|
|
}
|
|
}
|
|
|
|
EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
|
|
EGLSurface read, EGLContext ctx)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = get_display(dpy);
|
|
if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
|
|
// If ctx is not EGL_NO_CONTEXT, read is not EGL_NO_SURFACE, or draw is not
|
|
// EGL_NO_SURFACE, then an EGL_NOT_INITIALIZED error is generated if dpy is
|
|
// a valid but uninitialized display.
|
|
if ( (ctx != EGL_NO_CONTEXT) || (read != EGL_NO_SURFACE) ||
|
|
(draw != EGL_NO_SURFACE) ) {
|
|
if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
|
|
}
|
|
|
|
// get a reference to the object passed in
|
|
ContextRef _c(ctx);
|
|
SurfaceRef _d(draw);
|
|
SurfaceRef _r(read);
|
|
|
|
// validate the context (if not EGL_NO_CONTEXT)
|
|
if ((ctx != EGL_NO_CONTEXT) && !_c.get()) {
|
|
// EGL_NO_CONTEXT is valid
|
|
return EGL_FALSE;
|
|
}
|
|
|
|
// these are the underlying implementation's object
|
|
EGLContext impl_ctx = EGL_NO_CONTEXT;
|
|
EGLSurface impl_draw = EGL_NO_SURFACE;
|
|
EGLSurface impl_read = EGL_NO_SURFACE;
|
|
|
|
// these are our objects structs passed in
|
|
egl_context_t * c = NULL;
|
|
egl_surface_t const * d = NULL;
|
|
egl_surface_t const * r = NULL;
|
|
|
|
// these are the current objects structs
|
|
egl_context_t * cur_c = get_context(getContext());
|
|
|
|
if (ctx != EGL_NO_CONTEXT) {
|
|
c = get_context(ctx);
|
|
impl_ctx = c->context;
|
|
} else {
|
|
// no context given, use the implementation of the current context
|
|
if (cur_c == NULL) {
|
|
// no current context
|
|
if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) {
|
|
// calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT);
|
|
return setError(EGL_BAD_MATCH, EGL_FALSE);
|
|
}
|
|
// not an error, there is just no current context.
|
|
return EGL_TRUE;
|
|
}
|
|
}
|
|
|
|
// retrieve the underlying implementation's draw EGLSurface
|
|
if (draw != EGL_NO_SURFACE) {
|
|
d = get_surface(draw);
|
|
// make sure the EGLContext and EGLSurface passed in are for
|
|
// the same driver
|
|
if (c && d->impl != c->impl)
|
|
return setError(EGL_BAD_MATCH, EGL_FALSE);
|
|
impl_draw = d->surface;
|
|
}
|
|
|
|
// retrieve the underlying implementation's read EGLSurface
|
|
if (read != EGL_NO_SURFACE) {
|
|
r = get_surface(read);
|
|
// make sure the EGLContext and EGLSurface passed in are for
|
|
// the same driver
|
|
if (c && r->impl != c->impl)
|
|
return setError(EGL_BAD_MATCH, EGL_FALSE);
|
|
impl_read = r->surface;
|
|
}
|
|
|
|
EGLBoolean result;
|
|
|
|
if (c) {
|
|
result = c->cnx->egl.eglMakeCurrent(
|
|
dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx);
|
|
} else {
|
|
result = cur_c->cnx->egl.eglMakeCurrent(
|
|
dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx);
|
|
}
|
|
|
|
if (result == EGL_TRUE) {
|
|
|
|
loseCurrent(cur_c);
|
|
|
|
if (ctx != EGL_NO_CONTEXT) {
|
|
setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
|
|
egl_tls_t::setContext(ctx);
|
|
if (gEGLDebugLevel > 0) {
|
|
CreateDbgContext(c->version, c->cnx->hooks[c->version]);
|
|
}
|
|
_c.acquire();
|
|
_r.acquire();
|
|
_d.acquire();
|
|
c->read = read;
|
|
c->draw = draw;
|
|
} else {
|
|
setGLHooksThreadSpecific(&gHooksNoContext);
|
|
egl_tls_t::setContext(EGL_NO_CONTEXT);
|
|
}
|
|
} else {
|
|
// this will LOGE the error
|
|
result = setError(c->cnx->egl.eglGetError(), EGL_FALSE);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
|
|
EGLint attribute, EGLint *value)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
ContextRef _c(ctx);
|
|
if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
egl_context_t * const c = get_context(ctx);
|
|
|
|
EGLBoolean result(EGL_TRUE);
|
|
if (attribute == EGL_CONFIG_ID) {
|
|
*value = dp->configs[intptr_t(c->config)].configId;
|
|
} else {
|
|
// We need to remap EGL_CONFIG_IDs
|
|
result = c->cnx->egl.eglQueryContext(
|
|
dp->disp[c->impl].dpy, c->context, attribute, value);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
EGLContext eglGetCurrentContext(void)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would correctly return EGL_NO_CONTEXT.
|
|
|
|
clearError();
|
|
|
|
EGLContext ctx = getContext();
|
|
return ctx;
|
|
}
|
|
|
|
EGLSurface eglGetCurrentSurface(EGLint readdraw)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would correctly return EGL_NO_SURFACE.
|
|
|
|
clearError();
|
|
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
|
|
switch (readdraw) {
|
|
case EGL_READ: return c->read;
|
|
case EGL_DRAW: return c->draw;
|
|
default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
|
|
}
|
|
}
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
EGLDisplay eglGetCurrentDisplay(void)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would correctly return EGL_NO_DISPLAY.
|
|
|
|
clearError();
|
|
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
|
|
return c->dpy;
|
|
}
|
|
return EGL_NO_DISPLAY;
|
|
}
|
|
|
|
EGLBoolean eglWaitGL(void)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would return GL_TRUE, which isn't wrong.
|
|
|
|
clearError();
|
|
|
|
EGLBoolean res = EGL_TRUE;
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (uint32_t(c->impl)>=2)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
egl_connection_t* const cnx = &gEGLImpl[c->impl];
|
|
if (!cnx->dso)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
res = cnx->egl.eglWaitGL();
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLBoolean eglWaitNative(EGLint engine)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would return GL_TRUE, which isn't wrong.
|
|
|
|
clearError();
|
|
|
|
EGLBoolean res = EGL_TRUE;
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (uint32_t(c->impl)>=2)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
egl_connection_t* const cnx = &gEGLImpl[c->impl];
|
|
if (!cnx->dso)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
res = cnx->egl.eglWaitNative(engine);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLint eglGetError(void)
|
|
{
|
|
EGLint result = EGL_SUCCESS;
|
|
EGLint err;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
err = EGL_SUCCESS;
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso)
|
|
err = cnx->egl.eglGetError();
|
|
if (err!=EGL_SUCCESS && result==EGL_SUCCESS)
|
|
result = err;
|
|
}
|
|
err = egl_tls_t::getError();
|
|
if (result == EGL_SUCCESS)
|
|
result = err;
|
|
return result;
|
|
}
|
|
|
|
// Note: Similar implementations of these functions also exist in
|
|
// gl2.cpp and gl.cpp, and are used by applications that call the
|
|
// exported entry points directly.
|
|
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
|
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
|
|
|
static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_impl = NULL;
|
|
static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES_impl = NULL;
|
|
|
|
static void glEGLImageTargetTexture2DOES_wrapper(GLenum target, GLeglImageOES image)
|
|
{
|
|
GLeglImageOES implImage =
|
|
(GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
|
|
glEGLImageTargetTexture2DOES_impl(target, implImage);
|
|
}
|
|
|
|
static void glEGLImageTargetRenderbufferStorageOES_wrapper(GLenum target, GLeglImageOES image)
|
|
{
|
|
GLeglImageOES implImage =
|
|
(GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
|
|
glEGLImageTargetRenderbufferStorageOES_impl(target, implImage);
|
|
}
|
|
|
|
__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
|
|
{
|
|
// eglGetProcAddress() could be the very first function called
|
|
// in which case we must make sure we've initialized ourselves, this
|
|
// happens the first time egl_get_display() is called.
|
|
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
setError(EGL_BAD_PARAMETER, NULL);
|
|
return NULL;
|
|
}
|
|
|
|
// The EGL_ANDROID_blob_cache extension should not be exposed to
|
|
// applications. It is used internally by the Android EGL layer.
|
|
if (!strcmp(procname, "eglSetBlobCacheFuncs")) {
|
|
return NULL;
|
|
}
|
|
|
|
__eglMustCastToProperFunctionPointerType addr;
|
|
addr = findProcAddress(procname, sExtentionMap, NELEM(sExtentionMap));
|
|
if (addr) return addr;
|
|
|
|
|
|
// this protects accesses to sGLExtentionMap and sGLExtentionSlot
|
|
pthread_mutex_lock(&sExtensionMapMutex);
|
|
|
|
/*
|
|
* Since eglGetProcAddress() is not associated to anything, it needs
|
|
* to return a function pointer that "works" regardless of what
|
|
* the current context is.
|
|
*
|
|
* For this reason, we return a "forwarder", a small stub that takes
|
|
* care of calling the function associated with the context
|
|
* currently bound.
|
|
*
|
|
* We first look for extensions we've already resolved, if we're seeing
|
|
* this extension for the first time, we go through all our
|
|
* implementations and call eglGetProcAddress() and record the
|
|
* result in the appropriate implementation hooks and return the
|
|
* address of the forwarder corresponding to that hook set.
|
|
*
|
|
*/
|
|
|
|
const String8 name(procname);
|
|
addr = sGLExtentionMap.valueFor(name);
|
|
const int slot = sGLExtentionSlot;
|
|
|
|
LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS,
|
|
"no more slots for eglGetProcAddress(\"%s\")",
|
|
procname);
|
|
|
|
if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) {
|
|
bool found = false;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso && cnx->egl.eglGetProcAddress) {
|
|
found = true;
|
|
// Extensions are independent of the bound context
|
|
cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] =
|
|
cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] =
|
|
#if EGL_TRACE
|
|
gHooksDebug.ext.extensions[slot] = gHooksTrace.ext.extensions[slot] =
|
|
#endif
|
|
cnx->egl.eglGetProcAddress(procname);
|
|
}
|
|
}
|
|
if (found) {
|
|
addr = gExtensionForwarders[slot];
|
|
|
|
if (!strcmp(procname, "glEGLImageTargetTexture2DOES")) {
|
|
glEGLImageTargetTexture2DOES_impl = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)addr;
|
|
addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetTexture2DOES_wrapper;
|
|
}
|
|
if (!strcmp(procname, "glEGLImageTargetRenderbufferStorageOES")) {
|
|
glEGLImageTargetRenderbufferStorageOES_impl = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)addr;
|
|
addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetRenderbufferStorageOES_wrapper;
|
|
}
|
|
|
|
sGLExtentionMap.add(name, addr);
|
|
sGLExtentionSlot++;
|
|
}
|
|
}
|
|
|
|
pthread_mutex_unlock(&sExtensionMapMutex);
|
|
return addr;
|
|
}
|
|
|
|
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
|
|
{
|
|
EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw);
|
|
if (gEGLDebugLevel > 0)
|
|
Debug_eglSwapBuffers(dpy, draw);
|
|
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(draw);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(draw);
|
|
return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface);
|
|
}
|
|
|
|
EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
|
|
NativePixmapType target)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
return s->cnx->egl.eglCopyBuffers(
|
|
dp->disp[s->impl].dpy, s->surface, target);
|
|
}
|
|
|
|
const char* eglQueryString(EGLDisplay dpy, EGLint name)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return (const char *) NULL;
|
|
|
|
switch (name) {
|
|
case EGL_VENDOR:
|
|
return sVendorString;
|
|
case EGL_VERSION:
|
|
return sVersionString;
|
|
case EGL_EXTENSIONS:
|
|
return sExtensionString;
|
|
case EGL_CLIENT_APIS:
|
|
return sClientApiString;
|
|
}
|
|
return setError(EGL_BAD_PARAMETER, (const char *)0);
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL 1.1
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglSurfaceAttrib(
|
|
EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglSurfaceAttrib) {
|
|
return s->cnx->egl.eglSurfaceAttrib(
|
|
dp->disp[s->impl].dpy, s->surface, attribute, value);
|
|
}
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglBindTexImage(
|
|
EGLDisplay dpy, EGLSurface surface, EGLint buffer)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglBindTexImage) {
|
|
return s->cnx->egl.eglBindTexImage(
|
|
dp->disp[s->impl].dpy, s->surface, buffer);
|
|
}
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglReleaseTexImage(
|
|
EGLDisplay dpy, EGLSurface surface, EGLint buffer)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglReleaseTexImage) {
|
|
return s->cnx->egl.eglReleaseTexImage(
|
|
dp->disp[s->impl].dpy, s->surface, buffer);
|
|
}
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
EGLBoolean res = EGL_TRUE;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglSwapInterval) {
|
|
if (cnx->egl.eglSwapInterval(
|
|
dp->disp[i].dpy, interval) == EGL_FALSE) {
|
|
res = EGL_FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL 1.2
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglWaitClient(void)
|
|
{
|
|
clearError();
|
|
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would return GL_TRUE, which isn't wrong.
|
|
EGLBoolean res = EGL_TRUE;
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (uint32_t(c->impl)>=2)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
egl_connection_t* const cnx = &gEGLImpl[c->impl];
|
|
if (!cnx->dso)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (cnx->egl.eglWaitClient) {
|
|
res = cnx->egl.eglWaitClient();
|
|
} else {
|
|
res = cnx->egl.eglWaitGL();
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLBoolean eglBindAPI(EGLenum api)
|
|
{
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
// bind this API on all EGLs
|
|
EGLBoolean res = EGL_TRUE;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglBindAPI) {
|
|
if (cnx->egl.eglBindAPI(api) == EGL_FALSE) {
|
|
res = EGL_FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLenum eglQueryAPI(void)
|
|
{
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglQueryAPI) {
|
|
// the first one we find is okay, because they all
|
|
// should be the same
|
|
return cnx->egl.eglQueryAPI();
|
|
}
|
|
}
|
|
}
|
|
// or, it can only be OpenGL ES
|
|
return EGL_OPENGL_ES_API;
|
|
}
|
|
|
|
EGLBoolean eglReleaseThread(void)
|
|
{
|
|
clearError();
|
|
|
|
// If there is context bound to the thread, release it
|
|
loseCurrent(get_context(getContext()));
|
|
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglReleaseThread) {
|
|
cnx->egl.eglReleaseThread();
|
|
}
|
|
}
|
|
}
|
|
egl_tls_t::clearTLS();
|
|
dbgReleaseThread();
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
EGLSurface eglCreatePbufferFromClientBuffer(
|
|
EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
|
|
EGLConfig config, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const* dp = 0;
|
|
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
|
|
if (!cnx) return EGL_FALSE;
|
|
if (cnx->egl.eglCreatePbufferFromClientBuffer) {
|
|
return cnx->egl.eglCreatePbufferFromClientBuffer(
|
|
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
|
|
buftype, buffer,
|
|
dp->configs[intptr_t(config)].config, attrib_list);
|
|
}
|
|
return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL_EGLEXT_VERSION 3
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
|
|
const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglLockSurfaceKHR) {
|
|
return s->cnx->egl.eglLockSurfaceKHR(
|
|
dp->disp[s->impl].dpy, s->surface, attrib_list);
|
|
}
|
|
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglUnlockSurfaceKHR) {
|
|
return s->cnx->egl.eglUnlockSurfaceKHR(
|
|
dp->disp[s->impl].dpy, s->surface);
|
|
}
|
|
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
}
|
|
|
|
EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
|
|
EGLClientBuffer buffer, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_NO_IMAGE_KHR;
|
|
|
|
if (ctx != EGL_NO_CONTEXT) {
|
|
ContextRef _c(ctx);
|
|
if (!_c.get())
|
|
return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
|
|
egl_context_t * const c = get_context(ctx);
|
|
// since we have an EGLContext, we know which implementation to use
|
|
EGLImageKHR image = c->cnx->egl.eglCreateImageKHR(
|
|
dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list);
|
|
if (image == EGL_NO_IMAGE_KHR)
|
|
return image;
|
|
|
|
egl_image_t* result = new egl_image_t(dpy, ctx);
|
|
result->images[c->impl] = image;
|
|
return (EGLImageKHR)result;
|
|
} else {
|
|
// EGL_NO_CONTEXT is a valid parameter
|
|
|
|
/* Since we don't have a way to know which implementation to call,
|
|
* we're calling all of them. If at least one of the implementation
|
|
* succeeded, this is a success.
|
|
*/
|
|
|
|
EGLint currentError = eglGetError();
|
|
|
|
EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS];
|
|
bool success = false;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
implImages[i] = EGL_NO_IMAGE_KHR;
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglCreateImageKHR) {
|
|
implImages[i] = cnx->egl.eglCreateImageKHR(
|
|
dp->disp[i].dpy, ctx, target, buffer, attrib_list);
|
|
if (implImages[i] != EGL_NO_IMAGE_KHR) {
|
|
success = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!success) {
|
|
// failure, if there was an error when we entered this function,
|
|
// the error flag must not be updated.
|
|
// Otherwise, the error is whatever happened in the implementation
|
|
// that faulted.
|
|
if (currentError != EGL_SUCCESS) {
|
|
setError(currentError, EGL_NO_IMAGE_KHR);
|
|
}
|
|
return EGL_NO_IMAGE_KHR;
|
|
} else {
|
|
// In case of success, we need to clear all error flags
|
|
// (especially those caused by the implementation that didn't
|
|
// succeed). TODO: we could avoid this if we knew this was
|
|
// a "full" success (all implementation succeeded).
|
|
eglGetError();
|
|
}
|
|
|
|
egl_image_t* result = new egl_image_t(dpy, ctx);
|
|
memcpy(result->images, implImages, sizeof(implImages));
|
|
return (EGLImageKHR)result;
|
|
}
|
|
}
|
|
|
|
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
ImageRef _i(img);
|
|
if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
|
|
egl_image_t* image = get_image(img);
|
|
bool success = false;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (image->images[i] != EGL_NO_IMAGE_KHR) {
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglDestroyImageKHR) {
|
|
if (cnx->egl.eglDestroyImageKHR(
|
|
dp->disp[i].dpy, image->images[i])) {
|
|
success = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (!success)
|
|
return EGL_FALSE;
|
|
|
|
_i.terminate();
|
|
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL_EGLEXT_VERSION 5
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
|
EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_NO_SYNC_KHR;
|
|
|
|
EGLContext ctx = eglGetCurrentContext();
|
|
ContextRef _c(ctx);
|
|
if (!_c.get())
|
|
return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR);
|
|
|
|
egl_context_t * const c = get_context(ctx);
|
|
EGLSyncKHR result = EGL_NO_SYNC_KHR;
|
|
if (c->cnx->egl.eglCreateSyncKHR) {
|
|
EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR(
|
|
dp->disp[c->impl].dpy, type, attrib_list);
|
|
if (sync == EGL_NO_SYNC_KHR)
|
|
return sync;
|
|
result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync);
|
|
}
|
|
return (EGLSyncKHR)result;
|
|
}
|
|
|
|
EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SyncRef _s(sync);
|
|
if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
egl_sync_t* syncObject = get_sync(sync);
|
|
|
|
EGLContext ctx = syncObject->context;
|
|
ContextRef _c(ctx);
|
|
if (!_c.get())
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
EGLBoolean result = EGL_FALSE;
|
|
egl_context_t * const c = get_context(ctx);
|
|
if (c->cnx->egl.eglDestroySyncKHR) {
|
|
result = c->cnx->egl.eglDestroySyncKHR(
|
|
dp->disp[c->impl].dpy, syncObject->sync);
|
|
if (result)
|
|
_s.terminate();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SyncRef _s(sync);
|
|
if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
egl_sync_t* syncObject = get_sync(sync);
|
|
|
|
EGLContext ctx = syncObject->context;
|
|
ContextRef _c(ctx);
|
|
if (!_c.get())
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
egl_context_t * const c = get_context(ctx);
|
|
if (c->cnx->egl.eglClientWaitSyncKHR) {
|
|
return c->cnx->egl.eglClientWaitSyncKHR(
|
|
dp->disp[c->impl].dpy, syncObject->sync, flags, timeout);
|
|
}
|
|
|
|
return EGL_FALSE;
|
|
}
|
|
|
|
EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SyncRef _s(sync);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
|
|
egl_sync_t* syncObject = get_sync(sync);
|
|
EGLContext ctx = syncObject->context;
|
|
ContextRef _c(ctx);
|
|
if (!_c.get())
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
egl_context_t * const c = get_context(ctx);
|
|
if (c->cnx->egl.eglGetSyncAttribKHR) {
|
|
return c->cnx->egl.eglGetSyncAttribKHR(
|
|
dp->disp[c->impl].dpy, syncObject->sync, attribute, value);
|
|
}
|
|
|
|
return EGL_FALSE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// ANDROID extensions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
|
|
EGLint left, EGLint top, EGLint width, EGLint height)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(draw);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(draw);
|
|
if (s->cnx->egl.eglSetSwapRectangleANDROID) {
|
|
return s->cnx->egl.eglSetSwapRectangleANDROID(
|
|
dp->disp[s->impl].dpy, s->surface, left, top, width, height);
|
|
}
|
|
return setError(EGL_BAD_DISPLAY, NULL);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// NVIDIA extensions
|
|
// ----------------------------------------------------------------------------
|
|
EGLuint64NV eglGetSystemTimeFrequencyNV()
|
|
{
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
EGLuint64NV ret = 0;
|
|
egl_connection_t* const cnx = &gEGLImpl[IMPL_HARDWARE];
|
|
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglGetSystemTimeFrequencyNV) {
|
|
return cnx->egl.eglGetSystemTimeFrequencyNV();
|
|
}
|
|
}
|
|
|
|
return setErrorQuiet(EGL_BAD_DISPLAY, 0);
|
|
}
|
|
|
|
EGLuint64NV eglGetSystemTimeNV()
|
|
{
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
EGLuint64NV ret = 0;
|
|
egl_connection_t* const cnx = &gEGLImpl[IMPL_HARDWARE];
|
|
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglGetSystemTimeNV) {
|
|
return cnx->egl.eglGetSystemTimeNV();
|
|
}
|
|
}
|
|
|
|
return setErrorQuiet(EGL_BAD_DISPLAY, 0);
|
|
}
|