replicant-frameworks_native/include/utils
Dianne Hackborn 45e0acb41a Modify native ALooper to take an explicit ident.
The ALooper API now uses an explicit "identifier" for the integer
that is returned rather than implicitly using the fd.  This allows
the APIs that had the fd to be a little more sane.

Change-Id: I8507f535ad484c0bdc4a1bd016d87bb09acd7ff0
2010-09-07 15:46:55 -07:00
..
ashmem.h
Asset.h Support streaming of compressed assets > 1 megabyte 2010-07-28 15:33:28 -07:00
AssetDir.h
AssetManager.h More native work. 2010-08-11 00:29:59 -07:00
Atomic.h
BackupHelpers.h Only report "unknown metadata" once per restore helper 2009-06-24 13:57:29 -07:00
BitSet.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
BufferedTextOutput.h
ByteOrder.h Implement the C++ class to write the backed up file data. 2009-05-15 10:37:10 -04:00
CallStack.h
Debug.h Support for marshalling pointers / intptr_t in Parcel. 2009-08-17 15:31:25 -07:00
Endian.h
Errors.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
FileMap.h
Flattenable.h remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
KeyedVector.h fix KeyedVector::replaceValueAt, which wouldn't even compile if used. 2009-04-10 20:27:25 -07:00
List.h Fix sim build. 2009-07-07 10:01:12 -07:00
Log.h
misc.h get rid of utils.h 2009-05-31 19:13:00 -07:00
ObbFile.h Add OBB flags to support overlays 2010-08-18 09:34:58 -07:00
PollLoop.h Modify native ALooper to take an explicit ident. 2010-09-07 15:46:55 -07:00
Pool.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
RefBase.h Fix a bug in sp<> and wp<> which could cause memory corruptions 2010-06-24 21:49:02 -07:00
ResourceTypes.h More native work. 2010-08-11 00:29:59 -07:00
SharedBuffer.h
Singleton.h Fix a typo in Singleton<> 2010-05-28 15:13:30 -07:00
SortedVector.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
StopWatch.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
StreamingZipInflater.h Support streaming of compressed assets > 1 megabyte 2010-07-28 15:33:28 -07:00
String8.h Add support for the PointerLocation overlay. 2010-08-11 14:46:32 -07:00
String16.h Optional use of UTF-8 strings in resource bundles 2009-12-07 15:14:15 -08:00
StringArray.h rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file. 2009-06-05 01:26:23 -07:00
SystemClock.h
TextOutput.h some work to try to reduce the code size of some native libraries 2009-05-26 16:12:20 -07:00
threads.h added RWLock C++ wrapper 2010-05-19 15:12:59 -07:00
Timers.h get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there. 2009-05-31 23:45:01 -07:00
TypeHelpers.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
Vector.h Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
VectorImpl.h Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
ZipFileCRO.h ZipUtilsRO rewrite based on Dalvik Zip rewrite 2010-05-12 05:07:48 -07:00
ZipFileRO.h ZipUtilsRO rewrite based on Dalvik Zip rewrite 2010-05-12 05:07:48 -07:00
ZipUtils.h