replicant-frameworks_native/libs/gui
Jamie Gennis 9a78c90cd4 Fix remote GraphicBuffer allocation in SurfaceFlinger.
This change fixes a horrible hack that I did to allow application
processes to create GraphicBuffer objects by making a binder call to
SurfaceFlinger.  This change introduces a new binder interface
specifically for doing this, and does it in such a way that
SurfaceFlinger will maintain a reference to the buffers until the app is
done with them.

Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
2011-01-13 12:19:04 -08:00
..
Android.mk Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
ISensorEventConnection.cpp
ISensorServer.cpp
ISurfaceTexture.cpp Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
Sensor.cpp
SensorChannel.cpp
SensorEventQueue.cpp
SensorManager.cpp
SurfaceTexture.cpp Fix remote GraphicBuffer allocation in SurfaceFlinger. 2011-01-13 12:19:04 -08:00
SurfaceTextureClient.cpp Add logging to SurfaceTextureClient. 2011-01-13 12:19:03 -08:00