replicant-frameworks_native/include
Mathias Agopian a36bcd53ac attempt to fix bug 5313580
the working theory here is that a Surface object has become non-promotable
because it lost its last reference; later Surface::readFromParcel is called
the previous surface is found in the cache, but can't be promoted. this causes
a new Surface object to be created which will promptly try to connect to the
CPU_API -- this in turn will fail because the previous (now dead) surface is
still connected.

To fix this, we make sure to disconnect from the SurfaceTexture when
Surface[TextureClient] is destroyed.

Change-Id: I422234868a05d7b7d283e9d5a85f7ab79e65d8a9
2011-11-17 18:46:09 -08:00
..
binder am 5462bc63: Fix a leak in Parcel::writeBlob. 2011-11-05 02:35:57 +00:00
gui attempt to fix bug 5313580 2011-11-17 18:46:09 -08:00
private fix Surface positions are not floats 2011-08-30 18:51:54 -07:00
surfaceflinger am 70ac412b: Merge "Add a LayerScreenshot" into ics-mr0 2011-10-18 23:00:08 -07:00
ui Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
utils BlobCache: implement cache serialization 2011-10-31 18:49:32 -07:00