replicant-frameworks_native/libs/ui/Keyboard.cpp
Jeff Brown a3477c862a Added support for full PC-style keyboards.
BREAKING CHANGE: Redesigned the key character map format to
accomodate full keyboards with more comprehensive suite of modifiers.
Old key character maps will not work anymore and must be updated.
The new format is plain text only and it not compiled to a binary
file (so the "kcm" tool will be removed in a subsequent check-in).

Added FULL keyboard type to support full PC-style keyboards.

Added SPECIAL_FUNCTION keyboard type to support special function
keypads that do not have any printable keys suitable for typing
and only have keys like HOME and POWER

Added a special VIRTUAL_KEYBOARD device id convention that maps
to a virtual keyboard with a fixed known layout.  This is designed
to work around issues injecting input events on devices whose
built-in keyboard does not have a useful key character map (ie.
when the built-in keyboard is a special function keyboard only.)

Modified several places where events were being synthesized
to use the virtual keyboard.

Removed support for the "qwerty" default layout.
The new default layout is "Generic".  For the most part "qwerty"
was being used as a backstop in case the built-in keyboard did
not have a key character map (probably because it was a special
function keypad) and the framework needed to be able to inject
key events anyways.  The latter issue is resolved by using the
special VIRTUAL_KEYBOARD device instead of BUILT_IN_KEYBOARD.

Added the concept of a key modifier behavior so that
MetaKeyKeyListener can distinguish between keyboards that use
chorded vs. toggled modifiers.

Wrote more robust key layout and key character map parsers
to enable support for new keyboard features and user installable
key maps.

Fixed a bug in InputReader generating key ups when keys
are released out of sequence.

Updated tons of documentation.

Currently QwertyKeyListener is being used for full keyboards
with autotext and capitalization disabled.  This mostly works
but causes some problems with character pickers, etc.
These issues will be resolved in subsequent changes.

Change-Id: Ica48f6097a551141c215bc0d2c6f7b3fb634d354
2010-11-18 09:49:03 -08:00

245 lines
8.5 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Keyboard"
#include <stdlib.h>
#include <unistd.h>
#include <limits.h>
#include <ui/Keyboard.h>
#include <ui/KeycodeLabels.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <cutils/properties.h>
namespace android {
static void selectKeyMap(KeyMapInfo& keyMapInfo, const String8& keyMapName, bool defaultKeyMap) {
if (keyMapInfo.keyMapName.isEmpty()) {
keyMapInfo.keyMapName.setTo(keyMapName);
keyMapInfo.isDefaultKeyMap = defaultKeyMap;
}
}
static bool probeKeyMap(KeyMapInfo& keyMapInfo, const String8& keyMapName, bool defaultKeyMap) {
const char* root = getenv("ANDROID_ROOT");
// TODO Consider also looking somewhere in a writeable partition like /data for a
// custom keymap supplied by the user for this device.
bool haveKeyLayout = !keyMapInfo.keyLayoutFile.isEmpty();
if (!haveKeyLayout) {
keyMapInfo.keyLayoutFile.setTo(root);
keyMapInfo.keyLayoutFile.append("/usr/keylayout/");
keyMapInfo.keyLayoutFile.append(keyMapName);
keyMapInfo.keyLayoutFile.append(".kl");
if (access(keyMapInfo.keyLayoutFile.string(), R_OK)) {
keyMapInfo.keyLayoutFile.clear();
} else {
haveKeyLayout = true;
}
}
bool haveKeyCharacterMap = !keyMapInfo.keyCharacterMapFile.isEmpty();
if (!haveKeyCharacterMap) {
keyMapInfo.keyCharacterMapFile.setTo(root);
keyMapInfo.keyCharacterMapFile.append("/usr/keychars/");
keyMapInfo.keyCharacterMapFile.append(keyMapName);
keyMapInfo.keyCharacterMapFile.append(".kcm");
if (access(keyMapInfo.keyCharacterMapFile.string(), R_OK)) {
keyMapInfo.keyCharacterMapFile.clear();
} else {
haveKeyCharacterMap = true;
}
}
if (haveKeyLayout || haveKeyCharacterMap) {
selectKeyMap(keyMapInfo, keyMapName, defaultKeyMap);
}
return haveKeyLayout && haveKeyCharacterMap;
}
status_t resolveKeyMap(const String8& deviceName, KeyMapInfo& outKeyMapInfo) {
// As an initial key map name, try using the device name.
String8 keyMapName(deviceName);
char* p = keyMapName.lockBuffer(keyMapName.size());
while (*p) {
if (*p == ' ') *p = '_';
p++;
}
keyMapName.unlockBuffer();
if (probeKeyMap(outKeyMapInfo, keyMapName, false)) return OK;
// TODO Consider allowing the user to configure a specific key map somehow.
// Try the Generic key map.
// TODO Apply some additional heuristics here to figure out what kind of
// generic key map to use (US English, etc.).
keyMapName.setTo("Generic");
if (probeKeyMap(outKeyMapInfo, keyMapName, true)) return OK;
// Give up!
keyMapName.setTo("unknown");
selectKeyMap(outKeyMapInfo, keyMapName, true);
LOGE("Could not determine key map for device '%s'.", deviceName.string());
return NAME_NOT_FOUND;
}
void setKeyboardProperties(int32_t deviceId, const String8& deviceName,
const KeyMapInfo& keyMapInfo) {
char propName[PROPERTY_KEY_MAX];
snprintf(propName, sizeof(propName), "hw.keyboards.%u.devname", deviceId);
property_set(propName, deviceName.string());
snprintf(propName, sizeof(propName), "hw.keyboards.%u.keymap", deviceId);
property_set(propName, keyMapInfo.keyMapName.string());
snprintf(propName, sizeof(propName), "hw.keyboards.%u.klfile", deviceId);
property_set(propName, keyMapInfo.keyLayoutFile.string());
snprintf(propName, sizeof(propName), "hw.keyboards.%u.kcmfile", deviceId);
property_set(propName, keyMapInfo.keyCharacterMapFile.string());
}
void clearKeyboardProperties(int32_t deviceId) {
char propName[PROPERTY_KEY_MAX];
snprintf(propName, sizeof(propName), "hw.keyboards.%u.devname", deviceId);
property_set(propName, "");
snprintf(propName, sizeof(propName), "hw.keyboards.%u.keymap", deviceId);
property_set(propName, "");
snprintf(propName, sizeof(propName), "hw.keyboards.%u.klfile", deviceId);
property_set(propName, "");
snprintf(propName, sizeof(propName), "hw.keyboards.%u.kcmfile", deviceId);
property_set(propName, "");
}
status_t getKeyCharacterMapFile(int32_t deviceId, String8& outKeyCharacterMapFile) {
char propName[PROPERTY_KEY_MAX];
char fn[PROPERTY_VALUE_MAX];
snprintf(propName, sizeof(propName), "hw.keyboards.%u.kcmfile", deviceId);
if (property_get(propName, fn, "") > 0) {
outKeyCharacterMapFile.setTo(fn);
return OK;
}
const char* root = getenv("ANDROID_ROOT");
char path[PATH_MAX];
if (deviceId == DEVICE_ID_VIRTUAL_KEYBOARD) {
snprintf(path, sizeof(path), "%s/usr/keychars/Virtual.kcm", root);
if (!access(path, R_OK)) {
outKeyCharacterMapFile.setTo(path);
return OK;
}
}
snprintf(path, sizeof(path), "%s/usr/keychars/Generic.kcm", root);
if (!access(path, R_OK)) {
outKeyCharacterMapFile.setTo(path);
return OK;
}
LOGE("Can't find any key character map files (also tried %s)", path);
return NAME_NOT_FOUND;
}
static int lookupLabel(const char* literal, const KeycodeLabel *list) {
while (list->literal) {
if (strcmp(literal, list->literal) == 0) {
return list->value;
}
list++;
}
return list->value;
}
int32_t getKeyCodeByLabel(const char* label) {
return int32_t(lookupLabel(label, KEYCODES));
}
uint32_t getKeyFlagByLabel(const char* label) {
return uint32_t(lookupLabel(label, FLAGS));
}
static int32_t setEphemeralMetaState(int32_t mask, bool down, int32_t oldMetaState) {
int32_t newMetaState;
if (down) {
newMetaState = oldMetaState | mask;
} else {
newMetaState = oldMetaState &
~(mask | AMETA_ALT_ON | AMETA_SHIFT_ON | AMETA_CTRL_ON | AMETA_META_ON);
}
if (newMetaState & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
newMetaState |= AMETA_ALT_ON;
}
if (newMetaState & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
newMetaState |= AMETA_SHIFT_ON;
}
if (newMetaState & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
newMetaState |= AMETA_CTRL_ON;
}
if (newMetaState & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
newMetaState |= AMETA_META_ON;
}
return newMetaState;
}
static int32_t toggleLockedMetaState(int32_t mask, bool down, int32_t oldMetaState) {
if (down) {
return oldMetaState;
} else {
return oldMetaState ^ mask;
}
}
int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState) {
int32_t mask;
switch (keyCode) {
case AKEYCODE_ALT_LEFT:
return setEphemeralMetaState(AMETA_ALT_LEFT_ON, down, oldMetaState);
case AKEYCODE_ALT_RIGHT:
return setEphemeralMetaState(AMETA_ALT_RIGHT_ON, down, oldMetaState);
case AKEYCODE_SHIFT_LEFT:
return setEphemeralMetaState(AMETA_SHIFT_LEFT_ON, down, oldMetaState);
case AKEYCODE_SHIFT_RIGHT:
return setEphemeralMetaState(AMETA_SHIFT_RIGHT_ON, down, oldMetaState);
case AKEYCODE_SYM:
return setEphemeralMetaState(AMETA_SYM_ON, down, oldMetaState);
case AKEYCODE_FUNCTION:
return setEphemeralMetaState(AMETA_FUNCTION_ON, down, oldMetaState);
case AKEYCODE_CTRL_LEFT:
return setEphemeralMetaState(AMETA_CTRL_LEFT_ON, down, oldMetaState);
case AKEYCODE_CTRL_RIGHT:
return setEphemeralMetaState(AMETA_CTRL_RIGHT_ON, down, oldMetaState);
case AKEYCODE_META_LEFT:
return setEphemeralMetaState(AMETA_META_LEFT_ON, down, oldMetaState);
case AKEYCODE_META_RIGHT:
return setEphemeralMetaState(AMETA_META_RIGHT_ON, down, oldMetaState);
case AKEYCODE_CAPS_LOCK:
return toggleLockedMetaState(AMETA_CAPS_LOCK_ON, down, oldMetaState);
case AKEYCODE_NUM_LOCK:
return toggleLockedMetaState(AMETA_NUM_LOCK_ON, down, oldMetaState);
case AKEYCODE_SCROLL_LOCK:
return toggleLockedMetaState(AMETA_SCROLL_LOCK_ON, down, oldMetaState);
default:
return oldMetaState;
}
}
} // namespace android