replicant-frameworks_native/libs/gui
Jamie Gennis 9a78c90cd4 Fix remote GraphicBuffer allocation in SurfaceFlinger.
This change fixes a horrible hack that I did to allow application
processes to create GraphicBuffer objects by making a binder call to
SurfaceFlinger.  This change introduces a new binder interface
specifically for doing this, and does it in such a way that
SurfaceFlinger will maintain a reference to the buffers until the app is
done with them.

Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
2011-01-13 12:19:04 -08:00
..
Android.mk Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
ISensorEventConnection.cpp new SensorService 2010-07-19 17:57:29 -07:00
ISensorServer.cpp new SensorService 2010-07-19 17:57:29 -07:00
ISurfaceTexture.cpp Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
Sensor.cpp Added SensorManager.getMinDelay() 2010-07-29 18:18:00 -07:00
SensorChannel.cpp first step at implementing the native sensor support 2010-07-13 22:21:56 -07:00
SensorEventQueue.cpp Fix typo which causes sensors to fail miserably 2010-09-16 21:41:13 -07:00
SensorManager.cpp new SensorService 2010-07-19 17:57:29 -07:00
SurfaceTexture.cpp Fix remote GraphicBuffer allocation in SurfaceFlinger. 2011-01-13 12:19:04 -08:00
SurfaceTextureClient.cpp Add logging to SurfaceTextureClient. 2011-01-13 12:19:03 -08:00