258385978c
If the EGL implementation supports the EGL_IMG_hibernate_process extension, use it to hibernate (and hopefully release memory or other resources) when the process isn't actively using EGL or OpenGL ES. The idleness heuristic used in this change is: (a) Wake up when entering any EGL API call, and remain awake for the duration of the call. (b) Do not hibernate when any window surface exists; this means the application is very likely in the foreground. (c) Do not hibernate while any context is made current to a thread. The app may be using a client API without the EGL layer knowing, so it is not safe to hibernate. (d) Only check these conditions and attempt to hibernate after a window surface is destroyed or a thread's context is detached. By not attempting to hibernate at the end of every EGL call, we avoid some transient wakeups/hibernate cycles when the app is mostly idle, or is starting to become active but hasn't created its window surface yet. On a Galaxy Nexus, hibernating frees 1567 VM pages from the process. Both hibernating and waking can take anywhere from 30ms to over 100ms -- measurements have been very inconsistent. Change-Id: Ib555f5d9d069aefccca06e8173a89625b5f32d7e
1233 lines
36 KiB
C++
1233 lines
36 KiB
C++
/*
|
|
** Copyright 2007, The Android Open Source Project
|
|
**
|
|
** Licensed under the Apache License, Version 2.0 (the "License");
|
|
** you may not use this file except in compliance with the License.
|
|
** You may obtain a copy of the License at
|
|
**
|
|
** http://www.apache.org/licenses/LICENSE-2.0
|
|
**
|
|
** Unless required by applicable law or agreed to in writing, software
|
|
** distributed under the License is distributed on an "AS IS" BASIS,
|
|
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
** See the License for the specific language governing permissions and
|
|
** limitations under the License.
|
|
*/
|
|
|
|
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
|
|
|
|
#include <ctype.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include <hardware/gralloc.h>
|
|
#include <system/window.h>
|
|
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
#include <GLES/gl.h>
|
|
#include <GLES/glext.h>
|
|
|
|
#include <cutils/log.h>
|
|
#include <cutils/atomic.h>
|
|
#include <cutils/compiler.h>
|
|
#include <cutils/properties.h>
|
|
#include <cutils/memory.h>
|
|
|
|
#include <utils/KeyedVector.h>
|
|
#include <utils/SortedVector.h>
|
|
#include <utils/String8.h>
|
|
#include <utils/Trace.h>
|
|
|
|
#include "egl_impl.h"
|
|
#include "egl_tls.h"
|
|
#include "glestrace.h"
|
|
#include "hooks.h"
|
|
|
|
#include "egl_display.h"
|
|
#include "egl_impl.h"
|
|
#include "egl_object.h"
|
|
#include "egl_tls.h"
|
|
#include "egldefs.h"
|
|
|
|
using namespace android;
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define EGL_VERSION_HW_ANDROID 0x3143
|
|
|
|
struct extention_map_t {
|
|
const char* name;
|
|
__eglMustCastToProperFunctionPointerType address;
|
|
};
|
|
|
|
static const extention_map_t sExtentionMap[] = {
|
|
{ "eglLockSurfaceKHR",
|
|
(__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR },
|
|
{ "eglUnlockSurfaceKHR",
|
|
(__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR },
|
|
{ "eglCreateImageKHR",
|
|
(__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
|
|
{ "eglDestroyImageKHR",
|
|
(__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
|
|
{ "eglGetSystemTimeFrequencyNV",
|
|
(__eglMustCastToProperFunctionPointerType)&eglGetSystemTimeFrequencyNV },
|
|
{ "eglGetSystemTimeNV",
|
|
(__eglMustCastToProperFunctionPointerType)&eglGetSystemTimeNV },
|
|
};
|
|
|
|
// accesses protected by sExtensionMapMutex
|
|
static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> sGLExtentionMap;
|
|
static int sGLExtentionSlot = 0;
|
|
static pthread_mutex_t sExtensionMapMutex = PTHREAD_MUTEX_INITIALIZER;
|
|
|
|
static void(*findProcAddress(const char* name,
|
|
const extention_map_t* map, size_t n))() {
|
|
for (uint32_t i=0 ; i<n ; i++) {
|
|
if (!strcmp(name, map[i].name)) {
|
|
return map[i].address;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
namespace android {
|
|
extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
|
|
extern EGLBoolean egl_init_drivers();
|
|
extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];
|
|
extern int gEGLDebugLevel;
|
|
extern gl_hooks_t gHooksTrace;
|
|
} // namespace android;
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
static inline void clearError() { egl_tls_t::clearError(); }
|
|
static inline EGLContext getContext() { return egl_tls_t::getContext(); }
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLDisplay eglGetDisplay(EGLNativeDisplayType display)
|
|
{
|
|
clearError();
|
|
|
|
uint32_t index = uint32_t(display);
|
|
if (index >= NUM_DISPLAYS) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
|
|
}
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
|
|
}
|
|
|
|
EGLDisplay dpy = egl_display_t::getFromNativeDisplay(display);
|
|
return dpy;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Initialization
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_ptr dp = get_display(dpy);
|
|
if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
|
|
EGLBoolean res = dp->initialize(major, minor);
|
|
|
|
return res;
|
|
}
|
|
|
|
EGLBoolean eglTerminate(EGLDisplay dpy)
|
|
{
|
|
// NOTE: don't unload the drivers b/c some APIs can be called
|
|
// after eglTerminate() has been called. eglTerminate() only
|
|
// terminates an EGLDisplay, not a EGL itself.
|
|
|
|
clearError();
|
|
|
|
egl_display_ptr dp = get_display(dpy);
|
|
if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
|
|
EGLBoolean res = dp->terminate();
|
|
|
|
return res;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// configuration
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglGetConfigs( EGLDisplay dpy,
|
|
EGLConfig *configs,
|
|
EGLint config_size, EGLint *num_config)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
if (num_config==0) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean res = EGL_FALSE;
|
|
*num_config = 0;
|
|
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso) {
|
|
res = cnx->egl.eglGetConfigs(
|
|
dp->disp.dpy, configs, config_size, num_config);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
|
|
EGLConfig *configs, EGLint config_size,
|
|
EGLint *num_config)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
if (num_config==0) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean res = EGL_FALSE;
|
|
*num_config = 0;
|
|
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso) {
|
|
res = cnx->egl.eglChooseConfig(
|
|
dp->disp.dpy, attrib_list, configs, config_size, num_config);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
|
|
EGLint attribute, EGLint *value)
|
|
{
|
|
clearError();
|
|
|
|
egl_connection_t* cnx = NULL;
|
|
const egl_display_ptr dp = validate_display_connection(dpy, cnx);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
return cnx->egl.eglGetConfigAttrib(
|
|
dp->disp.dpy, config, attribute, value);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// surfaces
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
|
|
NativeWindowType window,
|
|
const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_connection_t* cnx = NULL;
|
|
egl_display_ptr dp = validate_display_connection(dpy, cnx);
|
|
if (dp) {
|
|
EGLDisplay iDpy = dp->disp.dpy;
|
|
EGLint format;
|
|
|
|
if (native_window_api_connect(window, NATIVE_WINDOW_API_EGL) != OK) {
|
|
ALOGE("EGLNativeWindowType %p already connected to another API",
|
|
window);
|
|
return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
|
|
}
|
|
|
|
// set the native window's buffers format to match this config
|
|
if (cnx->egl.eglGetConfigAttrib(iDpy,
|
|
config, EGL_NATIVE_VISUAL_ID, &format)) {
|
|
if (format != 0) {
|
|
int err = native_window_set_buffers_format(window, format);
|
|
if (err != 0) {
|
|
ALOGE("error setting native window pixel format: %s (%d)",
|
|
strerror(-err), err);
|
|
native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
|
|
return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
|
|
}
|
|
}
|
|
}
|
|
|
|
// the EGL spec requires that a new EGLSurface default to swap interval
|
|
// 1, so explicitly set that on the window here.
|
|
ANativeWindow* anw = reinterpret_cast<ANativeWindow*>(window);
|
|
anw->setSwapInterval(anw, 1);
|
|
|
|
EGLSurface surface = cnx->egl.eglCreateWindowSurface(
|
|
iDpy, config, window, attrib_list);
|
|
if (surface != EGL_NO_SURFACE) {
|
|
egl_surface_t* s = new egl_surface_t(dp.get(), config, window,
|
|
surface, cnx);
|
|
return s;
|
|
}
|
|
|
|
// EGLSurface creation failed
|
|
native_window_set_buffers_format(window, 0);
|
|
native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
|
|
}
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
|
|
NativePixmapType pixmap,
|
|
const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_connection_t* cnx = NULL;
|
|
egl_display_ptr dp = validate_display_connection(dpy, cnx);
|
|
if (dp) {
|
|
EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
|
|
dp->disp.dpy, config, pixmap, attrib_list);
|
|
if (surface != EGL_NO_SURFACE) {
|
|
egl_surface_t* s = new egl_surface_t(dp.get(), config, NULL,
|
|
surface, cnx);
|
|
return s;
|
|
}
|
|
}
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
|
|
const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_connection_t* cnx = NULL;
|
|
egl_display_ptr dp = validate_display_connection(dpy, cnx);
|
|
if (dp) {
|
|
EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
|
|
dp->disp.dpy, config, attrib_list);
|
|
if (surface != EGL_NO_SURFACE) {
|
|
egl_surface_t* s = new egl_surface_t(dp.get(), config, NULL,
|
|
surface, cnx);
|
|
return s;
|
|
}
|
|
}
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(dp.get(), surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t * const s = get_surface(surface);
|
|
EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface);
|
|
if (result == EGL_TRUE) {
|
|
_s.terminate();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
|
|
EGLint attribute, EGLint *value)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(dp.get(), surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
return s->cnx->egl.eglQuerySurface(
|
|
dp->disp.dpy, s->surface, attribute, value);
|
|
}
|
|
|
|
void EGLAPI eglBeginFrame(EGLDisplay dpy, EGLSurface surface) {
|
|
ATRACE_CALL();
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) {
|
|
return;
|
|
}
|
|
|
|
SurfaceRef _s(dp.get(), surface);
|
|
if (!_s.get()) {
|
|
setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
return;
|
|
}
|
|
|
|
int64_t timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
native_window_set_buffers_timestamp(s->win.get(), timestamp);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Contexts
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
|
|
EGLContext share_list, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_connection_t* cnx = NULL;
|
|
const egl_display_ptr dp = validate_display_connection(dpy, cnx);
|
|
if (dpy) {
|
|
if (share_list != EGL_NO_CONTEXT) {
|
|
egl_context_t* const c = get_context(share_list);
|
|
share_list = c->context;
|
|
}
|
|
EGLContext context = cnx->egl.eglCreateContext(
|
|
dp->disp.dpy, config, share_list, attrib_list);
|
|
if (context != EGL_NO_CONTEXT) {
|
|
// figure out if it's a GLESv1 or GLESv2
|
|
int version = 0;
|
|
if (attrib_list) {
|
|
while (*attrib_list != EGL_NONE) {
|
|
GLint attr = *attrib_list++;
|
|
GLint value = *attrib_list++;
|
|
if (attr == EGL_CONTEXT_CLIENT_VERSION) {
|
|
if (value == 1) {
|
|
version = egl_connection_t::GLESv1_INDEX;
|
|
} else if (value == 2) {
|
|
version = egl_connection_t::GLESv2_INDEX;
|
|
}
|
|
}
|
|
};
|
|
}
|
|
egl_context_t* c = new egl_context_t(dpy, context, config, cnx,
|
|
version);
|
|
#if EGL_TRACE
|
|
if (gEGLDebugLevel > 0)
|
|
GLTrace_eglCreateContext(version, c);
|
|
#endif
|
|
return c;
|
|
}
|
|
}
|
|
return EGL_NO_CONTEXT;
|
|
}
|
|
|
|
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp)
|
|
return EGL_FALSE;
|
|
|
|
ContextRef _c(dp.get(), ctx);
|
|
if (!_c.get())
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
egl_context_t * const c = get_context(ctx);
|
|
EGLBoolean result = c->cnx->egl.eglDestroyContext(dp->disp.dpy, c->context);
|
|
if (result == EGL_TRUE) {
|
|
_c.terminate();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
|
|
EGLSurface read, EGLContext ctx)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
|
|
// If ctx is not EGL_NO_CONTEXT, read is not EGL_NO_SURFACE, or draw is not
|
|
// EGL_NO_SURFACE, then an EGL_NOT_INITIALIZED error is generated if dpy is
|
|
// a valid but uninitialized display.
|
|
if ( (ctx != EGL_NO_CONTEXT) || (read != EGL_NO_SURFACE) ||
|
|
(draw != EGL_NO_SURFACE) ) {
|
|
if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
|
|
}
|
|
|
|
// get a reference to the object passed in
|
|
ContextRef _c(dp.get(), ctx);
|
|
SurfaceRef _d(dp.get(), draw);
|
|
SurfaceRef _r(dp.get(), read);
|
|
|
|
// validate the context (if not EGL_NO_CONTEXT)
|
|
if ((ctx != EGL_NO_CONTEXT) && !_c.get()) {
|
|
// EGL_NO_CONTEXT is valid
|
|
return EGL_FALSE;
|
|
}
|
|
|
|
// these are the underlying implementation's object
|
|
EGLContext impl_ctx = EGL_NO_CONTEXT;
|
|
EGLSurface impl_draw = EGL_NO_SURFACE;
|
|
EGLSurface impl_read = EGL_NO_SURFACE;
|
|
|
|
// these are our objects structs passed in
|
|
egl_context_t * c = NULL;
|
|
egl_surface_t const * d = NULL;
|
|
egl_surface_t const * r = NULL;
|
|
|
|
// these are the current objects structs
|
|
egl_context_t * cur_c = get_context(getContext());
|
|
|
|
if (ctx != EGL_NO_CONTEXT) {
|
|
c = get_context(ctx);
|
|
impl_ctx = c->context;
|
|
} else {
|
|
// no context given, use the implementation of the current context
|
|
if (cur_c == NULL) {
|
|
// no current context
|
|
if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) {
|
|
// calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT);
|
|
return setError(EGL_BAD_MATCH, EGL_FALSE);
|
|
}
|
|
// not an error, there is just no current context.
|
|
return EGL_TRUE;
|
|
}
|
|
}
|
|
|
|
// retrieve the underlying implementation's draw EGLSurface
|
|
if (draw != EGL_NO_SURFACE) {
|
|
d = get_surface(draw);
|
|
impl_draw = d->surface;
|
|
}
|
|
|
|
// retrieve the underlying implementation's read EGLSurface
|
|
if (read != EGL_NO_SURFACE) {
|
|
r = get_surface(read);
|
|
impl_read = r->surface;
|
|
}
|
|
|
|
|
|
EGLBoolean result = dp->makeCurrent(c, cur_c,
|
|
draw, read, ctx,
|
|
impl_draw, impl_read, impl_ctx);
|
|
|
|
if (result == EGL_TRUE) {
|
|
if (c) {
|
|
setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
|
|
egl_tls_t::setContext(ctx);
|
|
#if EGL_TRACE
|
|
if (gEGLDebugLevel > 0)
|
|
GLTrace_eglMakeCurrent(c->version, c->cnx->hooks[c->version], ctx);
|
|
#endif
|
|
_c.acquire();
|
|
_r.acquire();
|
|
_d.acquire();
|
|
} else {
|
|
setGLHooksThreadSpecific(&gHooksNoContext);
|
|
egl_tls_t::setContext(EGL_NO_CONTEXT);
|
|
}
|
|
} else {
|
|
// this will ALOGE the error
|
|
result = setError(c->cnx->egl.eglGetError(), EGL_FALSE);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
|
|
EGLint attribute, EGLint *value)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
ContextRef _c(dp.get(), ctx);
|
|
if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
egl_context_t * const c = get_context(ctx);
|
|
return c->cnx->egl.eglQueryContext(
|
|
dp->disp.dpy, c->context, attribute, value);
|
|
|
|
}
|
|
|
|
EGLContext eglGetCurrentContext(void)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would correctly return EGL_NO_CONTEXT.
|
|
|
|
clearError();
|
|
|
|
EGLContext ctx = getContext();
|
|
return ctx;
|
|
}
|
|
|
|
EGLSurface eglGetCurrentSurface(EGLint readdraw)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would correctly return EGL_NO_SURFACE.
|
|
|
|
clearError();
|
|
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
|
|
switch (readdraw) {
|
|
case EGL_READ: return c->read;
|
|
case EGL_DRAW: return c->draw;
|
|
default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
|
|
}
|
|
}
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
EGLDisplay eglGetCurrentDisplay(void)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would correctly return EGL_NO_DISPLAY.
|
|
|
|
clearError();
|
|
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
|
|
return c->dpy;
|
|
}
|
|
return EGL_NO_DISPLAY;
|
|
}
|
|
|
|
EGLBoolean eglWaitGL(void)
|
|
{
|
|
clearError();
|
|
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (!cnx->dso)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
return cnx->egl.eglWaitGL();
|
|
}
|
|
|
|
EGLBoolean eglWaitNative(EGLint engine)
|
|
{
|
|
clearError();
|
|
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (!cnx->dso)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
return cnx->egl.eglWaitNative(engine);
|
|
}
|
|
|
|
EGLint eglGetError(void)
|
|
{
|
|
EGLint err = EGL_SUCCESS;
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso) {
|
|
err = cnx->egl.eglGetError();
|
|
}
|
|
if (err == EGL_SUCCESS) {
|
|
err = egl_tls_t::getError();
|
|
}
|
|
return err;
|
|
}
|
|
|
|
__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
|
|
{
|
|
// eglGetProcAddress() could be the very first function called
|
|
// in which case we must make sure we've initialized ourselves, this
|
|
// happens the first time egl_get_display() is called.
|
|
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
setError(EGL_BAD_PARAMETER, NULL);
|
|
return NULL;
|
|
}
|
|
|
|
// These extensions should not be exposed to applications. They're used
|
|
// internally by the Android EGL layer.
|
|
if (!strcmp(procname, "eglSetBlobCacheFuncsANDROID") ||
|
|
!strcmp(procname, "eglHibernateProcessIMG") ||
|
|
!strcmp(procname, "eglAwakenProcessIMG")) {
|
|
return NULL;
|
|
}
|
|
|
|
__eglMustCastToProperFunctionPointerType addr;
|
|
addr = findProcAddress(procname, sExtentionMap, NELEM(sExtentionMap));
|
|
if (addr) return addr;
|
|
|
|
|
|
// this protects accesses to sGLExtentionMap and sGLExtentionSlot
|
|
pthread_mutex_lock(&sExtensionMapMutex);
|
|
|
|
/*
|
|
* Since eglGetProcAddress() is not associated to anything, it needs
|
|
* to return a function pointer that "works" regardless of what
|
|
* the current context is.
|
|
*
|
|
* For this reason, we return a "forwarder", a small stub that takes
|
|
* care of calling the function associated with the context
|
|
* currently bound.
|
|
*
|
|
* We first look for extensions we've already resolved, if we're seeing
|
|
* this extension for the first time, we go through all our
|
|
* implementations and call eglGetProcAddress() and record the
|
|
* result in the appropriate implementation hooks and return the
|
|
* address of the forwarder corresponding to that hook set.
|
|
*
|
|
*/
|
|
|
|
const String8 name(procname);
|
|
addr = sGLExtentionMap.valueFor(name);
|
|
const int slot = sGLExtentionSlot;
|
|
|
|
ALOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS,
|
|
"no more slots for eglGetProcAddress(\"%s\")",
|
|
procname);
|
|
|
|
#if EGL_TRACE
|
|
gl_hooks_t *debugHooks = GLTrace_getGLHooks();
|
|
#endif
|
|
|
|
if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) {
|
|
bool found = false;
|
|
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglGetProcAddress) {
|
|
found = true;
|
|
// Extensions are independent of the bound context
|
|
cnx->hooks[egl_connection_t::GLESv1_INDEX]->ext.extensions[slot] =
|
|
cnx->hooks[egl_connection_t::GLESv2_INDEX]->ext.extensions[slot] =
|
|
#if EGL_TRACE
|
|
debugHooks->ext.extensions[slot] =
|
|
gHooksTrace.ext.extensions[slot] =
|
|
#endif
|
|
cnx->egl.eglGetProcAddress(procname);
|
|
}
|
|
|
|
if (found) {
|
|
addr = gExtensionForwarders[slot];
|
|
sGLExtentionMap.add(name, addr);
|
|
sGLExtentionSlot++;
|
|
}
|
|
}
|
|
|
|
pthread_mutex_unlock(&sExtensionMapMutex);
|
|
return addr;
|
|
}
|
|
|
|
class FrameCompletionThread : public Thread {
|
|
public:
|
|
|
|
static void queueSync(EGLSyncKHR sync) {
|
|
static sp<FrameCompletionThread> thread(new FrameCompletionThread);
|
|
static bool running = false;
|
|
if (!running) {
|
|
thread->run("GPUFrameCompletion");
|
|
running = true;
|
|
}
|
|
{
|
|
Mutex::Autolock lock(thread->mMutex);
|
|
ScopedTrace st(ATRACE_TAG, String8::format("kicked off frame %d",
|
|
thread->mFramesQueued).string());
|
|
thread->mQueue.push_back(sync);
|
|
thread->mCondition.signal();
|
|
thread->mFramesQueued++;
|
|
ATRACE_INT("GPU Frames Outstanding", thread->mQueue.size());
|
|
}
|
|
}
|
|
|
|
private:
|
|
FrameCompletionThread() : mFramesQueued(0), mFramesCompleted(0) {}
|
|
|
|
virtual bool threadLoop() {
|
|
EGLSyncKHR sync;
|
|
uint32_t frameNum;
|
|
{
|
|
Mutex::Autolock lock(mMutex);
|
|
while (mQueue.isEmpty()) {
|
|
mCondition.wait(mMutex);
|
|
}
|
|
sync = mQueue[0];
|
|
frameNum = mFramesCompleted;
|
|
}
|
|
EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
|
{
|
|
ScopedTrace st(ATRACE_TAG, String8::format("waiting for frame %d",
|
|
frameNum).string());
|
|
EGLint result = eglClientWaitSyncKHR(dpy, sync, 0, EGL_FOREVER_KHR);
|
|
if (result == EGL_FALSE) {
|
|
ALOGE("FrameCompletion: error waiting for fence: %#x", eglGetError());
|
|
} else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
|
|
ALOGE("FrameCompletion: timeout waiting for fence");
|
|
}
|
|
eglDestroySyncKHR(dpy, sync);
|
|
}
|
|
{
|
|
Mutex::Autolock lock(mMutex);
|
|
mQueue.removeAt(0);
|
|
mFramesCompleted++;
|
|
ATRACE_INT("GPU Frames Outstanding", mQueue.size());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
uint32_t mFramesQueued;
|
|
uint32_t mFramesCompleted;
|
|
Vector<EGLSyncKHR> mQueue;
|
|
Condition mCondition;
|
|
Mutex mMutex;
|
|
};
|
|
|
|
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
|
|
{
|
|
ATRACE_CALL();
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(dp.get(), draw);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
#if EGL_TRACE
|
|
if (gEGLDebugLevel > 0)
|
|
GLTrace_eglSwapBuffers(dpy, draw);
|
|
#endif
|
|
|
|
egl_surface_t const * const s = get_surface(draw);
|
|
|
|
if (CC_UNLIKELY(dp->finishOnSwap)) {
|
|
uint32_t pixel;
|
|
egl_context_t * const c = get_context( egl_tls_t::getContext() );
|
|
if (c) {
|
|
// glReadPixels() ensures that the frame is complete
|
|
s->cnx->hooks[c->version]->gl.glReadPixels(0,0,1,1,
|
|
GL_RGBA,GL_UNSIGNED_BYTE,&pixel);
|
|
}
|
|
}
|
|
|
|
EGLBoolean result = s->cnx->egl.eglSwapBuffers(dp->disp.dpy, s->surface);
|
|
|
|
if (CC_UNLIKELY(dp->traceGpuCompletion)) {
|
|
EGLSyncKHR sync = EGL_NO_SYNC_KHR;
|
|
{
|
|
sync = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
|
|
}
|
|
if (sync != EGL_NO_SYNC_KHR) {
|
|
FrameCompletionThread::queueSync(sync);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
|
|
NativePixmapType target)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(dp.get(), surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
return s->cnx->egl.eglCopyBuffers(dp->disp.dpy, s->surface, target);
|
|
}
|
|
|
|
const char* eglQueryString(EGLDisplay dpy, EGLint name)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return (const char *) NULL;
|
|
|
|
switch (name) {
|
|
case EGL_VENDOR:
|
|
return dp->getVendorString();
|
|
case EGL_VERSION:
|
|
return dp->getVersionString();
|
|
case EGL_EXTENSIONS:
|
|
return dp->getExtensionString();
|
|
case EGL_CLIENT_APIS:
|
|
return dp->getClientApiString();
|
|
case EGL_VERSION_HW_ANDROID:
|
|
return dp->disp.queryString.version;
|
|
}
|
|
return setError(EGL_BAD_PARAMETER, (const char *)0);
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL 1.1
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglSurfaceAttrib(
|
|
EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(dp.get(), surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglSurfaceAttrib) {
|
|
return s->cnx->egl.eglSurfaceAttrib(
|
|
dp->disp.dpy, s->surface, attribute, value);
|
|
}
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglBindTexImage(
|
|
EGLDisplay dpy, EGLSurface surface, EGLint buffer)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(dp.get(), surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglBindTexImage) {
|
|
return s->cnx->egl.eglBindTexImage(
|
|
dp->disp.dpy, s->surface, buffer);
|
|
}
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglReleaseTexImage(
|
|
EGLDisplay dpy, EGLSurface surface, EGLint buffer)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(dp.get(), surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglReleaseTexImage) {
|
|
return s->cnx->egl.eglReleaseTexImage(
|
|
dp->disp.dpy, s->surface, buffer);
|
|
}
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
EGLBoolean res = EGL_TRUE;
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglSwapInterval) {
|
|
res = cnx->egl.eglSwapInterval(dp->disp.dpy, interval);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL 1.2
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglWaitClient(void)
|
|
{
|
|
clearError();
|
|
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (!cnx->dso)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
EGLBoolean res;
|
|
if (cnx->egl.eglWaitClient) {
|
|
res = cnx->egl.eglWaitClient();
|
|
} else {
|
|
res = cnx->egl.eglWaitGL();
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLBoolean eglBindAPI(EGLenum api)
|
|
{
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
// bind this API on all EGLs
|
|
EGLBoolean res = EGL_TRUE;
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglBindAPI) {
|
|
res = cnx->egl.eglBindAPI(api);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLenum eglQueryAPI(void)
|
|
{
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglQueryAPI) {
|
|
return cnx->egl.eglQueryAPI();
|
|
}
|
|
|
|
// or, it can only be OpenGL ES
|
|
return EGL_OPENGL_ES_API;
|
|
}
|
|
|
|
EGLBoolean eglReleaseThread(void)
|
|
{
|
|
clearError();
|
|
|
|
// If there is context bound to the thread, release it
|
|
egl_display_t::loseCurrent(get_context(getContext()));
|
|
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglReleaseThread) {
|
|
cnx->egl.eglReleaseThread();
|
|
}
|
|
|
|
egl_tls_t::clearTLS();
|
|
#if EGL_TRACE
|
|
if (gEGLDebugLevel > 0)
|
|
GLTrace_eglReleaseThread();
|
|
#endif
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
EGLSurface eglCreatePbufferFromClientBuffer(
|
|
EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
|
|
EGLConfig config, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_connection_t* cnx = NULL;
|
|
const egl_display_ptr dp = validate_display_connection(dpy, cnx);
|
|
if (!dp) return EGL_FALSE;
|
|
if (cnx->egl.eglCreatePbufferFromClientBuffer) {
|
|
return cnx->egl.eglCreatePbufferFromClientBuffer(
|
|
dp->disp.dpy, buftype, buffer, config, attrib_list);
|
|
}
|
|
return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL_EGLEXT_VERSION 3
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
|
|
const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(dp.get(), surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglLockSurfaceKHR) {
|
|
return s->cnx->egl.eglLockSurfaceKHR(
|
|
dp->disp.dpy, s->surface, attrib_list);
|
|
}
|
|
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(dp.get(), surface);
|
|
if (!_s.get())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglUnlockSurfaceKHR) {
|
|
return s->cnx->egl.eglUnlockSurfaceKHR(dp->disp.dpy, s->surface);
|
|
}
|
|
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
}
|
|
|
|
EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
|
|
EGLClientBuffer buffer, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_NO_IMAGE_KHR;
|
|
|
|
ContextRef _c(dp.get(), ctx);
|
|
egl_context_t * const c = _c.get();
|
|
|
|
EGLImageKHR result = EGL_NO_IMAGE_KHR;
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglCreateImageKHR) {
|
|
result = cnx->egl.eglCreateImageKHR(
|
|
dp->disp.dpy,
|
|
c ? c->context : EGL_NO_CONTEXT,
|
|
target, buffer, attrib_list);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglDestroyImageKHR) {
|
|
cnx->egl.eglDestroyImageKHR(dp->disp.dpy, img);
|
|
}
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL_EGLEXT_VERSION 5
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
|
EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_NO_SYNC_KHR;
|
|
|
|
EGLSyncKHR result = EGL_NO_SYNC_KHR;
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglCreateSyncKHR) {
|
|
result = cnx->egl.eglCreateSyncKHR(dp->disp.dpy, type, attrib_list);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
EGLBoolean result = EGL_FALSE;
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglDestroySyncKHR) {
|
|
result = cnx->egl.eglDestroySyncKHR(dp->disp.dpy, sync);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync,
|
|
EGLint flags, EGLTimeKHR timeout)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
EGLBoolean result = EGL_FALSE;
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglClientWaitSyncKHR) {
|
|
result = cnx->egl.eglClientWaitSyncKHR(
|
|
dp->disp.dpy, sync, flags, timeout);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync,
|
|
EGLint attribute, EGLint *value)
|
|
{
|
|
clearError();
|
|
|
|
const egl_display_ptr dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
EGLBoolean result = EGL_FALSE;
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
if (cnx->dso && cnx->egl.eglGetSyncAttribKHR) {
|
|
result = cnx->egl.eglGetSyncAttribKHR(
|
|
dp->disp.dpy, sync, attribute, value);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// ANDROID extensions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/* ANDROID extensions entry-point go here */
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// NVIDIA extensions
|
|
// ----------------------------------------------------------------------------
|
|
EGLuint64NV eglGetSystemTimeFrequencyNV()
|
|
{
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
EGLuint64NV ret = 0;
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
|
|
if (cnx->dso && cnx->egl.eglGetSystemTimeFrequencyNV) {
|
|
return cnx->egl.eglGetSystemTimeFrequencyNV();
|
|
}
|
|
|
|
return setErrorQuiet(EGL_BAD_DISPLAY, 0);
|
|
}
|
|
|
|
EGLuint64NV eglGetSystemTimeNV()
|
|
{
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
EGLuint64NV ret = 0;
|
|
egl_connection_t* const cnx = &gEGLImpl;
|
|
|
|
if (cnx->dso && cnx->egl.eglGetSystemTimeNV) {
|
|
return cnx->egl.eglGetSystemTimeNV();
|
|
}
|
|
|
|
return setErrorQuiet(EGL_BAD_DISPLAY, 0);
|
|
}
|