replicant-frameworks_native/services/surfaceflinger
Mathias Agopian a0db308c3d remove SurfaceTexture::connect()
use BufferQueue::connect() instead

Change-Id: I04aab7cf11304bf962cde38470747f3b19ddba42
2012-04-23 20:06:02 -07:00
..
DisplayHardware
tests
Android.mk
Barrier.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
EventThread.cpp
EventThread.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp
Layer.h
LayerBase.cpp
LayerBase.h
LayerDim.cpp
LayerDim.h
LayerScreenshot.cpp
LayerScreenshot.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
SurfaceFlinger.h
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
Transform.cpp
Transform.h