replicant-frameworks_native/libs/ui
2009-08-11 23:32:29 -07:00
..
tests
Android.mk
BufferMapper.cpp
Camera.cpp
CameraParameters.cpp
EGLUtils.cpp
EventHub.cpp
EventRecurrence.cpp
FramebufferNativeWindow.cpp second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
ICamera.cpp
ICameraClient.cpp
ICameraService.cpp
IOverlay.cpp
ISurface.cpp second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
ISurfaceComposer.cpp
ISurfaceFlingerClient.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
LayerState.cpp
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp
Rect.cpp
Region.cpp
Surface.cpp second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
SurfaceComposerClient.cpp
SurfaceFlingerSynchro.cpp