6a5d35dd5c
Add SRGBTest.RenderToSRGBSurface, which validates that passing the SRGB colorspace attributes to eglCreateWindowSurface actually results in an SRGB surface by comparing the output values to those of a standard RGB surface. Change-Id: I3d5fef8070ed8fa2357ddd1c5fcc849ae3fbd12a |
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ANativeObjectBase.h | ||
DisplayInfo.h | ||
Fence.h | ||
FramebufferNativeWindow.h | ||
GraphicBuffer.h | ||
GraphicBufferAllocator.h | ||
GraphicBufferMapper.h | ||
mat4.h | ||
PixelFormat.h | ||
Point.h | ||
Rect.h | ||
Region.h | ||
TMatHelpers.h | ||
TVecHelpers.h | ||
UiConfig.h | ||
vec2.h | ||
vec3.h | ||
vec4.h |