9e911efc10
since we're using the GPU for composition, don't use a texture for dimming, instead simply use an alpha-blended quad. also workaround what looks like a GL driver bug by calling glFinish() before glReadPixels(). |
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awt | ||
camera/libcameraservice | ||
cmds | ||
include | ||
libs | ||
opengl | ||
vpn/java/android/net/vpn | ||
MODULE_LICENSE_APACHE2 | ||
NOTICE |