replicant-frameworks_native/opengl/libagl2/src
David Li aa1f54d78f Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d
Somewhat functional, refer to README for details.
Need to enable Android.mk to build.
It builds libGLES_android.so, which needs to replace
 the one in system/lib/egl built by libagl.

Change-Id: Iec3aaa8f3963a4185d81955cd24019eb0c4a5850
Signed-off-by: David Li <davidxli@google.com>
2011-03-08 17:41:29 -08:00
..
api.cpp Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d 2011-03-08 17:41:29 -08:00
egl.cpp Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d 2011-03-08 17:41:29 -08:00
get.cpp Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d 2011-03-08 17:41:29 -08:00
gles2context.h Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d 2011-03-08 17:41:29 -08:00
shader.cpp Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d 2011-03-08 17:41:29 -08:00
state.cpp Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d 2011-03-08 17:41:29 -08:00
texture.cpp Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d 2011-03-08 17:41:29 -08:00
vertex.cpp Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d 2011-03-08 17:41:29 -08:00