replicant-frameworks_native/libs/ui
2010-11-23 15:51:27 -08:00
..
tests Tell system server whether the app handled input events. 2010-11-08 12:49:43 -08:00
Android.mk Port Emulator keymaps. 2010-11-23 15:26:48 -08:00
EGLUtils.cpp
EventHub.cpp Added support for full PC-style keyboards. 2010-11-18 09:49:03 -08:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp am a15e4886: Merge "Framebuffer: Support variable number of framebuffers in the UI" 2010-11-17 17:29:48 -08:00
GraphicBuffer.cpp Move binder magic from the Surface class to GraphicBuffer. 2010-10-10 13:09:46 -07:00
GraphicBufferAllocator.cpp when a zero dimension buffer is allocated, turn the allocation into 2010-04-15 15:23:25 -07:00
GraphicBufferMapper.cpp
GraphicLog.cpp Fix sim-eng build on Hardy 2010-09-16 16:28:13 -07:00
Input.cpp Add plumbing for volume mute key. 2010-11-02 17:31:39 -07:00
InputDispatcher.cpp Fix a key repeating bug. (DO NOT MERGE) 2010-11-17 19:42:04 -08:00
InputManager.cpp Input dispatcher ANR handling enhancements. 2010-09-12 16:52:03 -07:00
InputReader.cpp Added support for full PC-style keyboards. 2010-11-18 09:49:03 -08:00
InputTransport.cpp Tell system server whether the app handled input events. 2010-11-08 12:49:43 -08:00
IOverlay.cpp
Keyboard.cpp Added support for full PC-style keyboards. 2010-11-18 09:49:03 -08:00
KeyCharacterMap.cpp Port Emulator keymaps. 2010-11-23 15:26:48 -08:00
KeyLayoutMap.cpp Added support for full PC-style keyboards. 2010-11-18 09:49:03 -08:00
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp frameworks/base: Destroy the overlay even if there is an error 2010-11-22 14:03:18 -08:00
PixelFormat.cpp remove unused pixel format 2010-08-19 13:11:42 -07:00
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp Optimize FBO drawing with regions. 2010-11-02 16:17:23 -07:00