replicant-frameworks_native/opengl/tests/gl2_basic/Android.mk
Andy McFadden 6ef57d7b36 Restore old OpenGL tests
These tests call android_createDisplaySurface() to get a
FramebufferNativeWindow that is passed to EGL.  This relies on the
existence of the framebuffer HAL, which is not supported on many
recent devices.

This change adds a new "window surface" object that the tests
can use to get a window from SurfaceFlinger instead.  All tests
except for the HWC tests now appear to do things.

The HWC tests don't do anything useful, but they no longer depend
on the android_createDisplaySurface() function.

Bug 13323813

Change-Id: I2cbfbacb3452fb658c29e945b0c7ae7c94c1a4ba
2014-03-06 16:46:59 -08:00

26 lines
438 B
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
gl2_basic.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
libEGL \
libGLESv2 \
libui \
libgui \
libutils
LOCAL_STATIC_LIBRARIES += libglTest
LOCAL_C_INCLUDES += $(call include-path-for, opengl-tests-includes)
LOCAL_MODULE:= test-opengl-gl2_basic
LOCAL_MODULE_TAGS := optional
LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES
include $(BUILD_EXECUTABLE)