replicant-frameworks_native/libs/gui/tests/BufferQueue_test.cpp
Dan Stoza 1a0b861790 BufferQueue: Test remote producer and consumer
Adds a test that puts the BufferQueue into its own process and
connects to it over remote binder interfaces. This exposed the fact
that while IGBC was technically binderized, it didn't actually work
when flattened, so this change also fixes that.

Change-Id: I728cdb662a4273ddd3440ed6040a12560313fe68
2014-03-21 11:16:54 -07:00

359 lines
14 KiB
C++

/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "BufferQueue_test"
//#define LOG_NDEBUG 0
#include <gtest/gtest.h>
#include <utils/String8.h>
#include <utils/threads.h>
#include <ui/GraphicBuffer.h>
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/ProcessState.h>
#include <gui/BufferQueue.h>
namespace android {
class BufferQueueTest : public ::testing::Test {
public:
protected:
BufferQueueTest() {
const ::testing::TestInfo* const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
testInfo->name());
}
~BufferQueueTest() {
const ::testing::TestInfo* const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGV("End test: %s.%s", testInfo->test_case_name(),
testInfo->name());
}
void GetMinUndequeuedBufferCount(int* bufferCount) {
ASSERT_TRUE(bufferCount != NULL);
ASSERT_EQ(OK, mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
bufferCount));
ASSERT_GE(*bufferCount, 0);
}
void createBufferQueue() {
BufferQueue::createBufferQueue(&mProducer, &mConsumer);
}
sp<IGraphicBufferProducer> mProducer;
sp<IGraphicBufferConsumer> mConsumer;
};
struct DummyConsumer : public BnConsumerListener {
virtual void onFrameAvailable() {}
virtual void onBuffersReleased() {}
virtual void onSidebandStreamChanged() {}
};
// XXX: Tests that fork a process to hold the BufferQueue must run before tests
// that use a local BufferQueue, or else Binder will get unhappy
TEST_F(BufferQueueTest, BufferQueueInAnotherProcess) {
const String16 PRODUCER_NAME = String16("BQTestProducer");
const String16 CONSUMER_NAME = String16("BQTestConsumer");
pid_t forkPid = fork();
ASSERT_NE(forkPid, -1);
if (forkPid == 0) {
// Child process
sp<BnGraphicBufferProducer> producer;
sp<BnGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&producer, &consumer);
sp<IServiceManager> serviceManager = defaultServiceManager();
serviceManager->addService(PRODUCER_NAME, producer.get());
serviceManager->addService(CONSUMER_NAME, consumer.get());
ProcessState::self()->startThreadPool();
IPCThreadState::self()->joinThreadPool();
LOG_ALWAYS_FATAL("Shouldn't be here");
}
sp<IServiceManager> serviceManager = defaultServiceManager();
sp<IBinder> binderProducer =
serviceManager->getService(PRODUCER_NAME);
mProducer = interface_cast<IGraphicBufferProducer>(binderProducer);
EXPECT_TRUE(mProducer != NULL);
sp<IBinder> binderConsumer =
serviceManager->getService(CONSUMER_NAME);
mConsumer = interface_cast<IGraphicBufferConsumer>(binderConsumer);
EXPECT_TRUE(mConsumer != NULL);
sp<DummyConsumer> dc(new DummyConsumer);
ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
IGraphicBufferProducer::QueueBufferOutput output;
ASSERT_EQ(OK,
mProducer->connect(NULL, NATIVE_WINDOW_API_CPU, false, &output));
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
uint32_t* dataIn;
ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
reinterpret_cast<void**>(&dataIn)));
*dataIn = 0x12345678;
ASSERT_EQ(OK, buffer->unlock());
IGraphicBufferProducer::QueueBufferInput input(0, false, Rect(0, 0, 1, 1),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
IGraphicBufferConsumer::BufferItem item;
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
uint32_t* dataOut;
ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
reinterpret_cast<void**>(&dataOut)));
ASSERT_EQ(*dataOut, 0x12345678);
ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
}
TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
createBufferQueue();
sp<DummyConsumer> dc(new DummyConsumer);
mConsumer->consumerConnect(dc, false);
IGraphicBufferProducer::QueueBufferOutput qbo;
mProducer->connect(NULL, NATIVE_WINDOW_API_CPU, false, &qbo);
mProducer->setBufferCount(4);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
IGraphicBufferProducer::QueueBufferInput qbi(0, false, Rect(0, 0, 1, 1),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
BufferQueue::BufferItem item;
for (int i = 0; i < 2; i++) {
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
mProducer->dequeueBuffer(&slot, &fence, false, 1, 1, 0,
GRALLOC_USAGE_SW_READ_OFTEN));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
}
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
mProducer->dequeueBuffer(&slot, &fence, false, 1, 1, 0,
GRALLOC_USAGE_SW_READ_OFTEN));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
// Acquire the third buffer, which should fail.
ASSERT_EQ(INVALID_OPERATION, mConsumer->acquireBuffer(&item, 0));
}
TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError) {
createBufferQueue();
sp<DummyConsumer> dc(new DummyConsumer);
mConsumer->consumerConnect(dc, false);
int minBufferCount;
ASSERT_NO_FATAL_FAILURE(GetMinUndequeuedBufferCount(&minBufferCount));
EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(
minBufferCount - 1));
EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(0));
EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(-3));
EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(
BufferQueue::MAX_MAX_ACQUIRED_BUFFERS+1));
EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(100));
}
TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithLegalValues_Succeeds) {
createBufferQueue();
sp<DummyConsumer> dc(new DummyConsumer);
mConsumer->consumerConnect(dc, false);
int minBufferCount;
ASSERT_NO_FATAL_FAILURE(GetMinUndequeuedBufferCount(&minBufferCount));
EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(2));
EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(minBufferCount));
EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(
BufferQueue::MAX_MAX_ACQUIRED_BUFFERS));
}
TEST_F(BufferQueueTest, DetachAndReattachOnProducerSide) {
createBufferQueue();
sp<DummyConsumer> dc(new DummyConsumer);
ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
IGraphicBufferProducer::QueueBufferOutput output;
ASSERT_EQ(OK,
mProducer->connect(NULL, NATIVE_WINDOW_API_CPU, false, &output));
ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(-1)); // Index too low
ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(
BufferQueueDefs::NUM_BUFFER_SLOTS)); // Index too high
ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(0)); // Not dequeued
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not requested
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
ASSERT_EQ(OK, mProducer->detachBuffer(slot));
ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not dequeued
sp<GraphicBuffer> safeToClobberBuffer;
// Can no longer request buffer from this slot
ASSERT_EQ(BAD_VALUE, mProducer->requestBuffer(slot, &safeToClobberBuffer));
uint32_t* dataIn;
ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
reinterpret_cast<void**>(&dataIn)));
*dataIn = 0x12345678;
ASSERT_EQ(OK, buffer->unlock());
int newSlot;
ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(NULL, safeToClobberBuffer));
ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&newSlot, NULL));
ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, buffer));
IGraphicBufferProducer::QueueBufferInput input(0, false, Rect(0, 0, 1, 1),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output));
IGraphicBufferConsumer::BufferItem item;
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
uint32_t* dataOut;
ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
reinterpret_cast<void**>(&dataOut)));
ASSERT_EQ(*dataOut, 0x12345678);
ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
}
TEST_F(BufferQueueTest, DetachAndReattachOnConsumerSide) {
createBufferQueue();
sp<DummyConsumer> dc(new DummyConsumer);
ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
IGraphicBufferProducer::QueueBufferOutput output;
ASSERT_EQ(OK,
mProducer->connect(NULL, NATIVE_WINDOW_API_CPU, false, &output));
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
IGraphicBufferProducer::QueueBufferInput input(0, false, Rect(0, 0, 1, 1),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(-1)); // Index too low
ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(
BufferQueueDefs::NUM_BUFFER_SLOTS)); // Index too high
ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(0)); // Not acquired
IGraphicBufferConsumer::BufferItem item;
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
ASSERT_EQ(OK, mConsumer->detachBuffer(item.mBuf));
ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(item.mBuf)); // Not acquired
uint32_t* dataIn;
ASSERT_EQ(OK, item.mGraphicBuffer->lock(
GraphicBuffer::USAGE_SW_WRITE_OFTEN,
reinterpret_cast<void**>(&dataIn)));
*dataIn = 0x12345678;
ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
int newSlot;
sp<GraphicBuffer> safeToClobberBuffer;
ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(NULL, safeToClobberBuffer));
ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&newSlot, NULL));
ASSERT_EQ(OK, mConsumer->attachBuffer(&newSlot, item.mGraphicBuffer));
ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mBuf, 0, EGL_NO_DISPLAY,
EGL_NO_SYNC_KHR, Fence::NO_FENCE));
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
uint32_t* dataOut;
ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
reinterpret_cast<void**>(&dataOut)));
ASSERT_EQ(*dataOut, 0x12345678);
ASSERT_EQ(OK, buffer->unlock());
}
TEST_F(BufferQueueTest, MoveFromConsumerToProducer) {
createBufferQueue();
sp<DummyConsumer> dc(new DummyConsumer);
ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
IGraphicBufferProducer::QueueBufferOutput output;
ASSERT_EQ(OK,
mProducer->connect(NULL, NATIVE_WINDOW_API_CPU, false, &output));
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
uint32_t* dataIn;
ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
reinterpret_cast<void**>(&dataIn)));
*dataIn = 0x12345678;
ASSERT_EQ(OK, buffer->unlock());
IGraphicBufferProducer::QueueBufferInput input(0, false, Rect(0, 0, 1, 1),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
IGraphicBufferConsumer::BufferItem item;
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
ASSERT_EQ(OK, mConsumer->detachBuffer(item.mBuf));
int newSlot;
ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, item.mGraphicBuffer));
ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
uint32_t* dataOut;
ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
reinterpret_cast<void**>(&dataOut)));
ASSERT_EQ(*dataOut, 0x12345678);
ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
}
} // namespace android