replicant-frameworks_native/opengl/libagl
Mathias Agopian 988fce5ee5 fix [2236865] STOPSHIP: bump soft gl and egl minor version number
this is to allow developpers to deal with potiential differences
between the softgl versions.

Change-Id: I7ec2451d6af1be29818d66215b22977405d403e8
2010-03-25 20:21:12 -07:00
..
Android.mk implement [2396050] Add ETC1 texture support to AGL 2010-02-02 20:19:54 -08:00
array.cpp
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h
copybit.cpp get rid off the YUV formats at the libui layer 2010-02-16 17:33:37 -08:00
copybit.h
dxt.cpp
dxt.h
egl.cpp Proper EGLImageKHR error handling 2010-02-04 17:04:53 -08:00
fixed_asm.S
fp.cpp
fp.h
iterators.S
light.cpp fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) 2010-02-03 12:13:15 -08:00
light.h fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) 2010-02-03 12:13:15 -08:00
matrix.cpp fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) 2010-02-03 12:13:15 -08:00
matrix.h
mipmap.cpp
primitives.cpp
primitives.h
state.cpp fix [2236865] STOPSHIP: bump soft gl and egl minor version number 2010-03-25 20:21:12 -07:00
state.h
texture.cpp Fix glCopyTexSubImage2D inverted texture bug. 2010-03-12 17:32:26 -08:00
texture.h
TextureObjectManager.cpp
TextureObjectManager.h
Tokenizer.cpp
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h