replicant-frameworks_native/libs/surfaceflinger
2009-07-01 17:47:38 -07:00
..
DisplayHardware
GPUHardware
tests
Android.mk
Barrier.h
BlurFilter.cpp
BlurFilter.h
clz.cpp
clz.h
CPUGauge.cpp
CPUGauge.h
Layer.cpp
Layer.h
LayerBase.cpp
LayerBase.h
LayerBitmap.cpp
LayerBitmap.h
LayerBlur.cpp
LayerBlur.h
LayerBuffer.cpp
LayerBuffer.h
LayerDim.cpp
LayerDim.h
LayerOrientationAnim.cpp
LayerOrientationAnim.h
LayerOrientationAnimRotate.cpp
LayerOrientationAnimRotate.h
LayerScreenshot.cpp
MODULE_LICENSE_APACHE2
OrientationAnimation.cpp
OrientationAnimation.h
SurfaceFlinger.cpp
SurfaceFlinger.h
Tokenizer.cpp
Tokenizer.h
Transform.cpp
Transform.h
VRamHeap.cpp Allocate 16MB for surfaces on Firstone, since 8MB is way to small for our bigger screen. 2009-07-01 17:47:38 -07:00
VRamHeap.h