replicant-frameworks_native/libs/surfaceflinger_client
Jamie Gennis 89c2dd2cc2 Change the framework to use the new camera preview path.
This change makes the camera HAL interface take an ANativeWindow interface from
which all the camera preview buffers will be allocated.  The framework code
running in application processes now passes a Surface object rather than an
ISurface to the camera server via Binder when setting the preview surface.  The
camera server then forwards that Surface object (which implements the
ANativeWindow interface) to the camera HAL, which uses it to communicate with
SurfaceFlinger to allocate the camera preview buffers.

Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
2010-08-23 14:31:30 -07:00
..
tests fix the threading issue for setBuffercount() 2010-05-20 18:00:42 -07:00
Android.mk more clean-up in preparation of bigger changes 2010-05-28 17:19:16 -07:00
ISurface.cpp added the notion of fixed-size buffers 2010-05-24 18:26:01 -07:00
ISurfaceComposer.cpp split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
ISurfaceComposerClient.cpp split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
LayerState.cpp Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00
SharedBufferStack.cpp Change the framework to use the new camera preview path. 2010-08-23 14:31:30 -07:00
Surface.cpp Change the framework to use the new camera preview path. 2010-08-23 14:31:30 -07:00
SurfaceComposerClient.cpp fix [2751143] Device crashes when in a text box for too long 2010-06-08 15:40:56 -07:00