81bac09fa6
moved surfaceflinger, audioflinger, cameraservice all native services should now reside in this location. Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
95 lines
2.7 KiB
C++
95 lines
2.7 KiB
C++
/*
|
|
* Copyright (C) 2010 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_TEXTURE_MANAGER_H
|
|
#define ANDROID_TEXTURE_MANAGER_H
|
|
|
|
#include <stdint.h>
|
|
#include <sys/types.h>
|
|
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
#include <GLES/gl.h>
|
|
|
|
#include <ui/Region.h>
|
|
|
|
#include <pixelflinger/pixelflinger.h>
|
|
|
|
namespace android {
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
class GLExtensions;
|
|
class GraphicBuffer;
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
struct Image {
|
|
enum { TEXTURE_2D=0, TEXTURE_EXTERNAL=1 };
|
|
Image() : name(-1U), image(EGL_NO_IMAGE_KHR), width(0), height(0),
|
|
transform(0), dirty(1), target(TEXTURE_2D) { }
|
|
GLuint name;
|
|
EGLImageKHR image;
|
|
GLuint width;
|
|
GLuint height;
|
|
uint32_t transform;
|
|
unsigned dirty : 1;
|
|
unsigned target : 1;
|
|
};
|
|
|
|
struct Texture : public Image {
|
|
Texture() : Image(), NPOTAdjust(0) { }
|
|
GLuint potWidth;
|
|
GLuint potHeight;
|
|
GLfloat wScale;
|
|
GLfloat hScale;
|
|
unsigned NPOTAdjust : 1;
|
|
};
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
class TextureManager {
|
|
const GLExtensions& mGLExtensions;
|
|
static status_t initTexture(Image* texture, int32_t format);
|
|
static status_t initTexture(Texture* texture);
|
|
static bool isSupportedYuvFormat(int format);
|
|
static bool isYuvFormat(int format);
|
|
static GLenum getTextureTarget(const Image* pImage);
|
|
public:
|
|
|
|
TextureManager();
|
|
|
|
// load bitmap data into the active buffer
|
|
status_t loadTexture(Texture* texture,
|
|
const Region& dirty, const GGLSurface& t);
|
|
|
|
// make active buffer an EGLImage if needed
|
|
status_t initEglImage(Image* texture,
|
|
EGLDisplay dpy, const sp<GraphicBuffer>& buffer);
|
|
|
|
// activate a texture
|
|
static void activateTexture(const Texture& texture, bool filter);
|
|
|
|
// deactivate a texture
|
|
static void deactivateTextures();
|
|
};
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
}; // namespace android
|
|
|
|
#endif // ANDROID_TEXTURE_MANAGER_H
|