replicant-frameworks_native/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
Mathias Agopian a49126087b factor EGL/GL and surface creation out of DisplayHardware
Change-Id: Icd85a6a4caad06f056578008af3e21666fa8b1f4
2012-07-19 14:14:58 -07:00

76 lines
2.1 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SF_FRAMEBUFFER_SURFACE_H
#define ANDROID_SF_FRAMEBUFFER_SURFACE_H
#include <stdint.h>
#include <sys/types.h>
#include <EGL/egl.h>
#include <gui/SurfaceTextureClient.h>
#define NUM_FRAME_BUFFERS 2
// ---------------------------------------------------------------------------
namespace android {
// ---------------------------------------------------------------------------
class Rect;
class String8;
// ---------------------------------------------------------------------------
class FramebufferSurface : public SurfaceTextureClient {
public:
static sp<FramebufferSurface> create();
// TODO: this should be coming from HWC
float getRefreshRate() const;
bool isUpdateOnDemand() const { return mUpdateOnDemand; }
status_t setUpdateRectangle(const Rect& updateRect);
status_t compositionComplete();
void dump(String8& result);
protected:
virtual void onFirstRef();
private:
FramebufferSurface();
virtual ~FramebufferSurface(); // this class cannot be overloaded
virtual int query(int what, int* value) const;
framebuffer_device_t* fbDev;
sp<BufferQueue> mBufferQueue;
int mCurrentBufferIndex;
sp<GraphicBuffer> mBuffers[NUM_FRAME_BUFFERS];
mutable Mutex mLock;
bool mUpdateOnDemand;
};
// ---------------------------------------------------------------------------
}; // namespace android
// ---------------------------------------------------------------------------
#endif // ANDROID_SF_FRAMEBUFFER_SURFACE_H