replicant-frameworks_native/services/surfaceflinger/RenderEngine
Byunghun Jeon 987034b563 SurfaceFlinger: Native changes to add blur effect
Native changes to add blur-behind and blur mask effect

Change-Id: I54faf82d750e8299de6d261f6a893ab26d08df84

SurfaceFlinger: Adding template for LayerBlur files

Change-Id: I444009113b7bdd6c5284863fd1f56358e67d9fe6

SurfaceFlinger: Featurize libuiblur module for OSS build

Change-Id: Ifdc176e699434125d17b111c044b8ba954cf717c
2015-11-08 01:07:13 -08:00
..
Description.cpp SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
Description.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
GLES10RenderEngine.cpp
GLES10RenderEngine.h
GLES11RenderEngine.cpp Fix for landscape thumbnail images on GLES11RenderEngine 2015-10-17 13:59:32 -07:00
GLES11RenderEngine.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
GLES20RenderEngine.cpp SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
GLES20RenderEngine.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
GLExtensions.cpp
GLExtensions.h
Mesh.cpp SurfaceFlinger: Fix integer overflow in Mesh ctor 2015-04-30 14:57:41 -07:00
Mesh.h color blindness enhancement 2013-09-04 22:11:15 -07:00
Program.cpp SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
Program.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
ProgramCache.cpp SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
ProgramCache.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
RenderEngine.cpp RenderEngine: remove warning "using EGL_IMG_context_priority" 2015-10-16 14:46:08 -07:00
RenderEngine.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
Texture.cpp switch to use mat4 2013-08-26 20:42:07 -07:00
Texture.h switch to use mat4 2013-08-26 20:42:07 -07:00