194 lines
5.9 KiB
C++
194 lines
5.9 KiB
C++
/* //device/include/server/AudioFlinger/AudioMixer.h
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**
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** Copyright 2007, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef ANDROID_AUDIO_MIXER_H
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#define ANDROID_AUDIO_MIXER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include "AudioBufferProvider.h"
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#include "AudioResampler.h"
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namespace android {
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// ----------------------------------------------------------------------------
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#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
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#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
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// ----------------------------------------------------------------------------
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class AudioMixer
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{
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public:
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AudioMixer(size_t frameCount, uint32_t sampleRate);
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~AudioMixer();
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static const uint32_t MAX_NUM_TRACKS = 32;
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static const uint32_t MAX_NUM_CHANNELS = 2;
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static const uint16_t UNITY_GAIN = 0x1000;
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enum { // names
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// track units (32 units)
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TRACK0 = 0x1000,
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// enable/disable
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MIXING = 0x2000,
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// setParameter targets
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TRACK = 0x3000,
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RESAMPLE = 0x3001,
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RAMP_VOLUME = 0x3002, // ramp to new volume
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VOLUME = 0x3003, // don't ramp
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// set Parameter names
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// for target TRACK
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CHANNEL_COUNT = 0x4000,
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FORMAT = 0x4001,
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// for TARGET RESAMPLE
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SAMPLE_RATE = 0x4100,
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// for TARGET VOLUME (8 channels max)
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VOLUME0 = 0x4200,
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VOLUME1 = 0x4201,
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};
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int getTrackName();
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void deleteTrackName(int name);
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status_t enable(int name);
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status_t disable(int name);
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status_t setActiveTrack(int track);
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status_t setParameter(int target, int name, int value);
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status_t setBufferProvider(AudioBufferProvider* bufferProvider);
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void process(void* output);
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uint32_t trackNames() const { return mTrackNames; }
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static void ditherAndClamp(int32_t* out, int32_t const *sums, size_t c);
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private:
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enum {
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NEEDS_CHANNEL_COUNT__MASK = 0x00000003,
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NEEDS_FORMAT__MASK = 0x000000F0,
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NEEDS_MUTE__MASK = 0x00000100,
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NEEDS_RESAMPLE__MASK = 0x00001000,
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};
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enum {
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NEEDS_CHANNEL_1 = 0x00000000,
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NEEDS_CHANNEL_2 = 0x00000001,
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NEEDS_FORMAT_16 = 0x00000010,
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NEEDS_MUTE_DISABLED = 0x00000000,
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NEEDS_MUTE_ENABLED = 0x00000100,
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NEEDS_RESAMPLE_DISABLED = 0x00000000,
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NEEDS_RESAMPLE_ENABLED = 0x00001000,
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};
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static inline int32_t applyVolume(int32_t in, int32_t v) {
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return in * v;
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}
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struct state_t;
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typedef void (*mix_t)(state_t* state, void* output);
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static const int BLOCKSIZE = 16; // 4 cache lines
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struct track_t {
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uint32_t needs;
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union {
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int16_t volume[2]; // [0]3.12 fixed point
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int32_t volumeRL;
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};
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int32_t prevVolume[2];
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int32_t volumeInc[2];
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uint16_t frameCount;
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uint8_t channelCount : 4;
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uint8_t enabled : 1;
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uint8_t reserved0 : 3;
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uint8_t format;
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AudioBufferProvider* bufferProvider;
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mutable AudioBufferProvider::Buffer buffer;
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void (*hook)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp);
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void const* in; // current location in buffer
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AudioResampler* resampler;
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uint32_t sampleRate;
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bool setResampler(uint32_t sampleRate, uint32_t devSampleRate);
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bool doesResample() const;
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void adjustVolumeRamp();
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};
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// pad to 32-bytes to fill cache line
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struct state_t {
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uint32_t enabledTracks;
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uint32_t needsChanged;
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size_t frameCount;
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mix_t hook;
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int32_t *outputTemp;
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int32_t *resampleTemp;
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int32_t reserved[2];
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track_t tracks[32]; __attribute__((aligned(32)));
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};
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int mActiveTrack;
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uint32_t mTrackNames;
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const uint32_t mSampleRate;
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state_t mState __attribute__((aligned(32)));
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void invalidateState(uint32_t mask);
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static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
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static void track__nop(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
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static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp);
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static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
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static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
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static void process__validate(state_t* state, void* output);
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static void process__nop(state_t* state, void* output);
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static void process__genericNoResampling(state_t* state, void* output);
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static void process__genericResampling(state_t* state, void* output);
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static void process__OneTrack16BitsStereoNoResampling(state_t* state, void* output);
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static void process__TwoTracks16BitsStereoNoResampling(state_t* state, void* output);
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};
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// ----------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_AUDIO_MIXER_H
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