replicant-frameworks_native/include/gui
Jamie Gennis 976f494d53 SurfaceTexture: remove getAllocator
This change removes the SurfaceTexture::getAllocator method, as it's no
longer needed.  Proper refcounting of the Gralloc buffers is now handled
by the IGraphicBufferAlloc binder marshalling code.

Change-Id: I5cffa6ebfc1bc5828fb7ce0e0a5b2f55cd8479da
2011-07-21 14:32:56 -07:00
..
ISensorEventConnection.h
ISensorServer.h
ISurfaceTexture.h SurfaceTexture: remove getAllocator 2011-07-21 14:32:56 -07:00
Sensor.h 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorChannel.h
SensorEventQueue.h
SensorManager.h
SurfaceTexture.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
SurfaceTextureClient.h SurfaceTexture: remove getAllocator 2011-07-21 14:32:56 -07:00