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Riley Andrews 9707f4df64 Add glFlush in surfaceflinger screenshot code.
After creating a syncKHR object with type EGL_SYNC_NATIVE_FENCE_ANDROID,
glFlush must be called before the EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute
is populated with a sync fd. We currently call eglDupNativeFenceFDANDROID
before issuing the flush.

Bug 18052459
Taken verbatim from matthew.k.gumbel@intel.com.

Change-Id: I3781d14f92862076e2bca7d27341a6dc6e7e3775
2014-10-23 16:25:17 -07:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds Migrate CA certificates to all users 2014-10-15 19:04:33 +00:00
data/etc am 60d31a0f: am 3c648e37: Update comment to use correct GPS file for wearable. 2014-09-19 22:02:37 +00:00
include media: add kMetadataBufferTypeGraphicBuffer 2014-10-13 22:58:03 -07:00
libs bufferqueue: workaround: allow NULL fence with queueBuffer (DO NOT MERGE) 2014-10-19 04:57:10 +00:00
opengl Add rate-limited logging for unimplemented es functions. 2014-09-23 08:30:12 -07:00
services Add glFlush in surfaceflinger screenshot code. 2014-10-23 16:25:17 -07:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE resolved conflicts for merge of adee6b35 to honeycomb-plus-aosp 2011-01-17 14:17:12 -08:00