4d9b822e2c
ISurface was only used to get the IGraphicBufferProducer from a Layer. It's now replaced by a BBinder subclass / IBinder and is only used as a handle to the surface, to both refer to it and manage its life-time. Also cleaned-up a bit the ISurfaceComposer interface and "create layer" code path. Change-Id: I68d0e02d57b862cffb31d5168c3bc10cea0906eb
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_LAYER_DIM_H
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#define ANDROID_LAYER_DIM_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "Layer.h"
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// ---------------------------------------------------------------------------
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namespace android {
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class LayerDim : public Layer
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{
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public:
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LayerDim(SurfaceFlinger* flinger, const sp<Client>& client,
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const String8& name, uint32_t w, uint32_t h, uint32_t flags);
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virtual ~LayerDim();
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virtual void onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const;
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virtual bool isOpaque() const { return false; }
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virtual bool isSecure() const { return false; }
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virtual bool isProtectedByApp() const { return false; }
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virtual bool isProtectedByDRM() const { return false; }
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virtual const char* getTypeId() const { return "LayerDim"; }
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virtual bool isFixedSize() const { return true; }
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virtual bool isVisible() const;
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};
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// ---------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_LAYER_DIM_H
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