replicant-frameworks_native/libs/gui/tests/Android.mk
Mathias Agopian d87f162026 merge libsurfaceflinger_client into libgui
this is the first step in unifying surfacetexture and surface.
for this reason the header files were not moved, as most of them
will eventually go away.

NOTE: currently we keep libsurfaceflinger_client.so as an empty
library to workaround prebuilt binaries wrongly linking against
it.

Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
2011-03-25 18:42:40 -07:00

52 lines
1.0 KiB
Makefile

# Build the unit tests.
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
ifneq ($(TARGET_SIMULATOR),true)
LOCAL_MODULE := SurfaceTexture_test
LOCAL_MODULE_TAGS := tests
LOCAL_SRC_FILES := \
Surface_test.cpp \
SurfaceTextureClient_test.cpp \
SurfaceTexture_test.cpp \
LOCAL_SHARED_LIBRARIES := \
libEGL \
libGLESv2 \
libandroid \
libbinder \
libcutils \
libgui \
libstlport \
libui \
libutils \
LOCAL_STATIC_LIBRARIES := \
libgtest \
libgtest_main \
LOCAL_C_INCLUDES := \
bionic \
bionic/libstdc++/include \
external/gtest/include \
external/stlport/stlport \
include $(BUILD_EXECUTABLE)
# Build the manual test programs.
include $(call all-subdir-makefiles)
endif
# Include subdirectory makefiles
# ============================================================
# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
# team really wants is to build the stuff defined by this makefile.
ifeq (,$(ONE_SHOT_MAKEFILE))
include $(call first-makefiles-under,$(LOCAL_PATH))
endif