e0a963b72e
Appears to have been broken by: commit 9779b221e999583ff89e0dfc40e56398737adbb3 Author: Mathias Agopian <mathias@google.com> Date: Mon Sep 7 16:32:45 2009 -0700 fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly For some reason we don't like to have "-lpthread" globally -- it's a no-op on device builds, but required for many host tools and all sim binaries -- so adding the use of pthread calls requires adding the library explicitly.
48 lines
852 B
Makefile
48 lines
852 B
Makefile
LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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BufferMapper.cpp \
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Camera.cpp \
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CameraParameters.cpp \
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EGLUtils.cpp \
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EventHub.cpp \
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EventRecurrence.cpp \
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FramebufferNativeWindow.cpp \
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KeyLayoutMap.cpp \
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KeyCharacterMap.cpp \
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ICamera.cpp \
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ICameraClient.cpp \
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ICameraService.cpp \
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IOverlay.cpp \
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ISurfaceComposer.cpp \
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ISurface.cpp \
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ISurfaceFlingerClient.cpp \
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LayerState.cpp \
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Overlay.cpp \
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PixelFormat.cpp \
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Rect.cpp \
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Region.cpp \
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SharedBufferStack.cpp \
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Surface.cpp \
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SurfaceBuffer.cpp \
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SurfaceComposerClient.cpp \
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SurfaceFlingerSynchro.cpp
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LOCAL_SHARED_LIBRARIES := \
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libcutils \
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libutils \
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libEGL \
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libbinder \
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libpixelflinger \
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libhardware \
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libhardware_legacy
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LOCAL_MODULE:= libui
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ifeq ($(TARGET_SIMULATOR),true)
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LOCAL_LDLIBS += -lpthread
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endif
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include $(BUILD_SHARED_LIBRARY)
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