replicant-frameworks_native/opengl/libs/EGL
Jamie Gennis aca51c06f3 EGL: Add stubs for EGL_ANDROID_blob_cache
This change adds a stub cache implementation that gets passed to the
underlying EGL implementation at initialization time.

Change-Id: I14437c5b6f91b7a34a19bb02ad802e6e54f88d2a
2011-11-04 15:01:51 -07:00
..
egl_cache.cpp EGL: Add stubs for EGL_ANDROID_blob_cache 2011-11-04 15:01:51 -07:00
egl_cache.h EGL: Add stubs for EGL_ANDROID_blob_cache 2011-11-04 15:01:51 -07:00
egl_display.cpp EGL: Add stubs for EGL_ANDROID_blob_cache 2011-11-04 15:01:51 -07:00
egl_display.h
egl_entries.in Add (support for) EGL_NV_system_time extension. 2011-09-13 16:44:22 -07:00
egl_object.cpp
egl_object.h cleanup: fix typos in logs 2011-09-16 11:56:40 -07:00
egl_tls.cpp don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
egl_tls.h don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
egl.cpp add an option to EGL to dump stack traces on errors 2011-09-06 18:06:04 -07:00
eglApi.cpp EGL: Add stubs for EGL_ANDROID_blob_cache 2011-11-04 15:01:51 -07:00
egldefs.h
getProcAddress.cpp
Loader.cpp opengl: EGL: special case for GLES emulation 2011-09-02 15:41:13 +02:00
Loader.h
trace.cpp