replicant-frameworks_native/opengl/libagl
Ari Hirvonen 551dc26ebd libagl: eglSwapInterval fix
SW egl returned always EGL_FALSE even when the display was valid.
This made calls to eglSwapInterval to fail on HW since the wrapper
fails if either SW or HW egl fails.

Letting SW eglSwapInterval to return true when display is valid is
ok since spec says that interval parameter is silently clamped.

Change-Id: Ib4aa1dbfccf510a0f36621796e79a4d46852ee6a
2010-10-06 16:44:37 -07:00
..
Android.mk remove copybit hack from software opengl (libagl) 2010-07-29 23:28:03 -07:00
array.cpp fix [2931718] glDrawArrays skips a triangle when more than 70 vertices are used. 2010-08-18 20:07:25 -07:00
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h
dxt.cpp
dxt.h
egl.cpp libagl: eglSwapInterval fix 2010-10-06 16:44:37 -07:00
fixed_asm.S
fp.cpp
fp.h
iterators.S
light.cpp
light.h
matrix.cpp
matrix.h
mipmap.cpp
primitives.cpp
primitives.h
state.cpp remove copybit hack from software opengl (libagl) 2010-07-29 23:28:03 -07:00
state.h
texture.cpp remove copybit hack from software opengl (libagl) 2010-07-29 23:28:03 -07:00
texture.h
TextureObjectManager.cpp remove copybit hack from software opengl (libagl) 2010-07-29 23:28:03 -07:00
TextureObjectManager.h remove copybit hack from software opengl (libagl) 2010-07-29 23:28:03 -07:00
Tokenizer.cpp
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h