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Siva Velusamy 93a826f78f gltrace: transport buffering and context management
This patch adds two improvements:
1. Protobuf messages are buffered and sent in chunks.
2. Multiple EGL contexts are handled properly: Corresponding
to each EGLContext, a GLTraceContext with a unique ID is created.
On eglMakeCurrent, the appropriate GLTraceContext is set and is
used while tracing subsequent GL Calls in that thread.

Change-Id: I34076376d3e5af205c87c7396ea47659844abd6e
2012-01-04 11:38:37 -08:00
cmds Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
include Add a new ui mode for "appliance" 2011-12-15 16:16:14 -08:00
libs Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE 2012-01-03 22:38:27 +00:00
opengl gltrace: transport buffering and context management 2012-01-04 11:38:37 -08:00
services/surfaceflinger Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE 2012-01-03 22:38:27 +00:00
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