replicant-frameworks_native/include/ui
Mathias Agopian c1c05de415 fix camera API 2.0 orientation
we add a flag to ANativeWindow::setBufferTransform that means
"apply the inverse rotation of the display this buffer is displayed
onto to".

Bug: 10804238
Change-Id: Id2447676271950463e8dbcef1b95935c5c3f32b2
2013-09-17 23:45:22 -07:00
..
ANativeObjectBase.h
DisplayInfo.h get rid of PixelFormatInfo and simplify things 2013-07-25 19:24:31 -07:00
Fence.h Make Flattenable not virtual 2013-07-30 21:19:13 -07:00
FramebufferNativeWindow.h
GraphicBuffer.h remove unused code form GraphicBuffer 2013-07-31 20:10:10 -07:00
GraphicBufferAllocator.h
GraphicBufferMapper.h
mat4.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
PixelFormat.h get rid of HAL pixelformats 5551 and 4444 2013-07-26 15:43:33 -07:00
Point.h
Rect.h
Region.h Make Flattenable not virtual 2013-07-30 21:19:13 -07:00
TMatHelpers.h fix camera API 2.0 orientation 2013-09-17 23:45:22 -07:00
TVecHelpers.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
UiConfig.h
vec2.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
vec3.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
vec4.h improve mat44 implementation 2013-09-03 16:38:49 -07:00