replicant-frameworks_native/opengl/tests/gl2_basic/gl2_basic.cpp

175 lines
5.3 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <sched.h>
#include <sys/resource.h>
#include <EGL/egl.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <utils/Timers.h>
#include <ui/FramebufferNativeWindow.h>
#include <ui/EGLUtils.h>
using namespace android;
static void printGLString(const char *name, GLenum s)
{
fprintf(stderr, "printGLString %s, %d\n", name, s);
#if 0 // causes hangs
const char *v = (const char *)glGetString(s);
int error = glGetError();
fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error,
(unsigned int)v);
if ((v < (const char*) 0) || (v > (const char*) 0x10000))
fprintf(stderr, "GL %s = %s\n", name, v);
else
fprintf(stderr, "GL %s = (null) 0x%08x\n", name, (unsigned int) v);
#endif
}
static const char* eglErrorToString[] = {
"EGL_SUCCESS", // 0x3000 12288
"EGL_NOT_INITIALIZED",
"EGL_BAD_ACCESS", // 0x3002 12290
"EGL_BAD_ALLOC",
"EGL_BAD_ATTRIBUTE",
"EGL_BAD_CONFIG",
"EGL_BAD_CONTEXT", // 0x3006 12294
"EGL_BAD_CURRENT_SURFACE",
"EGL_BAD_DISPLAY",
"EGL_BAD_MATCH",
"EGL_BAD_NATIVE_PIXMAP",
"EGL_BAD_NATIVE_WINDOW",
"EGL_BAD_PARAMETER", // 0x300c 12300
"EGL_BAD_SURFACE"
};
static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
if (returnVal != EGL_TRUE) {
fprintf(stderr, "%s() returned %d\n", op, returnVal);
}
for(EGLint error = eglGetError();
error != EGL_SUCCESS;
error = eglGetError()) {
const char* errorString = "unknown";
if (error >= EGL_SUCCESS && error <= EGL_BAD_SURFACE) {
errorString = eglErrorToString[error - EGL_SUCCESS];
}
fprintf(stderr, "after %s() eglError %s (0x%x)\n", op,
errorString, error);
}
}
int main(int argc, char** argv)
{
EGLBoolean returnValue;
EGLConfig configs[2];
EGLint config_count;
EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
EGLint s_configAttribs[] = {
EGL_BUFFER_SIZE, EGL_DONT_CARE,
EGL_RED_SIZE, 5,
EGL_GREEN_SIZE, 6,
EGL_BLUE_SIZE, 5,
EGL_DEPTH_SIZE, 8,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};
EGLint majorVersion;
EGLint minorVersion;
EGLContext context;
EGLSurface surface;
EGLint w, h;
EGLDisplay dpy;
EGLNativeWindowType window = 0;
window = android_createDisplaySurface();
checkEglError("<init>");
dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
checkEglError("eglGetDisplay");
if (dpy == EGL_NO_DISPLAY) {
printf("eglGetDisplay returned EGL_NO_DISPLAY.\n");
return 0;
}
returnValue = eglInitialize(dpy, &majorVersion, &minorVersion);
checkEglError("eglInitialize", returnValue);
fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion);
returnValue = eglGetConfigs (dpy, configs, 2, &config_count);
checkEglError("eglGetConfigs", returnValue);
fprintf(stderr, "Config count: %d\n", config_count);
for(int i = 0; i < config_count; i++) {
fprintf(stderr, "%d: 0x%08x\n", i, (unsigned int) configs[i]);
}
#if 0
EGLConfig config;
EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config);
checkEglError("EGLUtils::selectConfigForNativeWindow");
#else
int chooseConfigResult = eglChooseConfig(dpy, s_configAttribs, configs, 2, &config_count);
checkEglError("eglChooseConfig", chooseConfigResult);
if (chooseConfigResult != EGL_TRUE )
{
printf("eglChooseConfig failed\n");
return 0;
}
#endif
surface = eglCreateWindowSurface(dpy, configs[0], window, NULL);
checkEglError("eglCreateWindowSurface");
if (surface == EGL_NO_SURFACE)
{
printf("gelCreateWindowSurface failed.\n");
return 0;
}
EGLint gl2_0Attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
context = eglCreateContext(dpy, configs[0], EGL_NO_CONTEXT, context_attribs);
checkEglError("eglCreateContext");
if (context == EGL_NO_CONTEXT)
{
printf("eglCreateContext failed\n");
return 0;
}
eglMakeCurrent(dpy, surface, surface, context);
checkEglError("eglMakeCurrent");
eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
checkEglError("eglQuerySurface");
eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
checkEglError("eglQuerySurface");
GLint dim = w<h ? w : h;
fprintf(stderr, "Window dimensions: %d x %d\n", w, h);
printGLString("Version", GL_VERSION);
printGLString("Vendor", GL_VENDOR);
printGLString("Renderer", GL_RENDERER);
printGLString("Extensions", GL_EXTENSIONS);
return 0;
}