replicant-frameworks_native/opengl
David Li 904f18f792 GLES2Dbg: add EXTEND_AFTER_CALL_Debug_* macro and improve protocol
To allow auto generate of Debug_glReadPixels function.
Also added AfterGeneratedCall messag type, and client override
 of expectResponse for improving protocol.
Also implemented callers for client to get shader/program iv & infolog

Change-Id: I8426de0be4b7ffcb8b2b4f063ad85d19a9d2d72e
Signed-off-by: David Li <davidxli@google.com>
2011-04-12 15:56:10 -07:00
..
include
libagl Fix a multithreading bug in libagl's EGL. 2011-01-30 15:59:36 -08:00
libagl2 Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d 2011-03-08 17:41:29 -08:00
libs GLES2Dbg: add EXTEND_AFTER_CALL_Debug_* macro and improve protocol 2011-04-12 15:56:10 -07:00
tests Add a simple OpenGL ES 2.0 test program that displays a camera preview stream. 2011-03-28 15:27:19 -07:00
tools/glgen Kill the global references in the OpenGL wrappers. 2011-04-11 15:31:20 -07:00