812ed0644f
This change allows producers to set a generation number on a BufferQueue. This number will be embedded in any new GraphicBuffers created in that BufferQueue, and attempts to attach buffers which have a different generation number will fail. It also plumbs the setGenerationNumber method through Surface, with the additional effect that any buffers attached to the Surface after setting a new generation number will automatically be updated with the new number (as opposed to failing, as would happen on through IGBP). Bug: 20923096 Change-Id: I32bf726b035f99c3e5834beaf76afb9f01adcbc2 |
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ANativeObjectBase.h | ||
DisplayInfo.h | ||
DisplayStatInfo.h | ||
Fence.h | ||
FramebufferNativeWindow.h | ||
FrameStats.h | ||
GraphicBuffer.h | ||
GraphicBufferAllocator.h | ||
GraphicBufferMapper.h | ||
mat4.h | ||
PixelFormat.h | ||
Point.h | ||
Rect.h | ||
Region.h | ||
TMatHelpers.h | ||
TVecHelpers.h | ||
UiConfig.h | ||
vec2.h | ||
vec3.h | ||
vec4.h |